Main > General Discussion
free to play needed
Richard LeMoon:
Free to play will not fix fundamental reasons people do not stick around. This will fix one of them.
Daxrash:
--- Quote from: Rowho on October 28, 2016, 09:08:51 pm ---
Most of the Veteran players have already left as have most of the clans. Or the clans only have a few die-hards left playing LQQks at the Dagz clan activity
I teach novice lobby's every time i log in to guns Every-time. I have consistently taught lobby's since I have been semi average at the game. The reason the scrubs leave is they have such a small game pool to draw from & very few people with their low skill-set in Novice & it is over in some 57 games. That puts the scrub on and in an experienced lobby.
SO it is in the scrubs best interest to be humble! As they have no right taking a galleon at level 3 and telling you "fuck off i can fly what i like i bought the game" Pilot looks at lobby and ally guns and already knows there will be little point in engaging with the surly scub even advice is met with fuck off & that the match will end in defeat. For every scrub that mouths off to a decent friendly Pilot it may well put them off for teaching the next surly crew. I think people seem to forget that scrubs in this game are as more a hazard than the Vets were.
Cause & effect.
--- End quote ---
While I completely agree with you, its not something making the game f2p would solve, but rather make it worse.
Yes, it is in their interest to be humble, but we all know a lot of them WON'T be, and they will make the rest of the vets who are still here quit the game forever.
The majority, who wont be this "fun-to-teach humble lvl 2 engineer who tries his best" kind of people, will quit soon after that because they will lose interest of the game, because they had no interest in learning the high level gameplay in the first place.
Squidslinger Gilder:
--- Quote from: Daxrash on October 29, 2016, 04:16:35 am ---
--- Quote from: Rowho on October 28, 2016, 09:08:51 pm ---
Most of the Veteran players have already left as have most of the clans. Or the clans only have a few die-hards left playing LQQks at the Dagz clan activity
I teach novice lobby's every time i log in to guns Every-time. I have consistently taught lobby's since I have been semi average at the game. The reason the scrubs leave is they have such a small game pool to draw from & very few people with their low skill-set in Novice & it is over in some 57 games. That puts the scrub on and in an experienced lobby.
SO it is in the scrubs best interest to be humble! As they have no right taking a galleon at level 3 and telling you "fuck off i can fly what i like i bought the game" Pilot looks at lobby and ally guns and already knows there will be little point in engaging with the surly scub even advice is met with fuck off & that the match will end in defeat. For every scrub that mouths off to a decent friendly Pilot it may well put them off for teaching the next surly crew. I think people seem to forget that scrubs in this game are as more a hazard than the Vets were.
Cause & effect.
--- End quote ---
While I completely agree with you, its not something making the game f2p would solve, but rather make it worse.
Yes, it is in their interest to be humble, but we all know a lot of them WON'T be, and they will make the rest of the vets who are still here quit the game forever.
The majority, who wont be this "fun-to-teach humble lvl 2 engineer who tries his best" kind of people, will quit soon after that because they will lose interest of the game, because they had no interest in learning the high level gameplay in the first place.
--- End quote ---
I'm just too busy to play most of the time and when I do, I don't have the desire to put up with trolls or scrubs.
Lot of problems stem from just Muse being unable to really provide things at a fast enough pace. They just aren't big enough to do it but people expect it. Most of the current VIP and Skyball stuff was stuff that Aerodrome and SAC pioneered over a year ago. Trouble was, by the time Muse implemented it, the players had moved on.
The lack of personal server hosting and inability to kick vote has only added to resentment about GOIO. There has always been two factions in the community and when one rises, the other falls. Players leave. Then the reverse happens but the problem is, it never gains back the players it lost. Burn people once, they won't be so quick to come back. Personal hosting could have resolved this from the beginning and provided options and rulesets that would have flourished. Especially during the time GOIO launched where Chivalry was making headlines about this very ability.
Kick vote...this is the biggest feature Muse has triumphed preventing and is one I hear the most veterans or really even any player wanting. The CA system doesn't work. It never worked. I know many who won't play GOIO because it doesn't have a kick vote. They love the game and world but they won't play it because they refuse to put up with douchebags. Then others who think they'll gain that power with CA status only to find CA status means you are shoved into a monkey enclosure and forced to sit there and be treated like a toilet with no means of stopping it.
Aside from that, the reality of this community is not a cheery place. It's a gamer community full of people who are great and people who need to be castrated and never allowed to breed ever. Look at the decline in major community events. The exodus of casters out of the community.
Before I got really busy I got the storyline for Aero 4 ready but then I looked here and saw it was just dead. Attendance for events was pitiful. When I'd talk to others, there was just no interest in running or participating any event. Fellow organizers were who tried things were so put off by members of the community that they just didn't want to ever host another event again.
F2P needs to stop being brought up. It won't solve any of these problems. In fact it will only add to them. It has a terrible track record and at most all it does it benefit a game for a short time. I know about Altitude and that is not an isolated story. I've seen it over the years. It's the same routine. F2P turns games to poo and if you look at most F2P games, they aren't really free. People are just too stupid to realize they are paying more for a game in other ways than in the initial payment.
Hoja Lateralus:
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