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Ship specific gun rebalance?

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Arturo Sanchez:
Yeah. This is a huuuuuuge undertaking.

But what if each ship had stats given to each gun deployable for it so it differs on every ship?

e.g. flak fish, flak spire, flak galleon all have heavy flaks with differing characteristics?

Hoja Lateralus:
First answer how and what for.

Protip: you can't. Case closed.

Arturo Sanchez:

--- Quote from: Mr.Disaster on August 01, 2016, 07:46:02 pm ---First answer how and what for.

Protip: you can't. Case closed.

--- End quote ---

You can't? Have you seen the source code? Can you actually completely verify?

Solidusbucket:
I kind of like the idea. I would prefer to see ship specific gun buffs.
Ex: galleon has less jitter, goldfish faster reload, spire faster rate of fire.

Though i think this and your idea creates unecessary imbalances for the sake of uniqueness which sorta seizes to be unique once it is a standard instead of a new feature

Atruejedi:

--- Quote from: Solidusbucket on August 02, 2016, 12:19:49 am ---I kind of like the idea. I would prefer to see ship specific gun buffs.
Ex: galleon has less jitter, goldfish faster reload, spire faster rate of fire.
--- End quote ---

This has potential, so long as it isn't substantial. My magic number for stuff like this is always +15%.

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