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Spire Engineers

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Spud Nick:
Is it better to leave both lower deck guns for the gunner and have both engineers on the top deck? Or is it better to have one engineer on the lower deck and one on top. Discuss below.

Clockeye:
Every game I played the captain left one enie at the top, one at the bottom.
even though I never piloted a spire in the match yet.

Daft Loon:
I tend to go both ways for 2 main reasons

- An extra engineer up top so the usually important top left gun can fire while armor repairs are underway

- Only one up top because I want to shoot the top right gun myself

Usually both up top is for one of my allegedly strong builds for use with skilled and coordinated crew while the single engineer top setup is so i can use (as pilot) a minelauncher or artemis to defend against charges or hades/lumberjack respectively.

Main weaknesses of each as I see them:

- Double top engi - Pipewrench rebuild on a broken heavy gun is rather crippling

- Single top engi - Armor breaks and an important gun stops shooting

Clockeye:

--- Quote from: Daft Loon on June 20, 2016, 05:02:45 am ---I tend to go both ways for 2 main reasons

- An extra engineer up top so the usually important top left gun can fire while armor repairs are underway

- Only one up top because I want to shoot the top right gun myself

Usually both up top is for one of my allegedly strong builds for use with skilled and coordinated crew while the single engineer top setup is so i can use (as pilot) a minelauncher or artemis to defend against charges or hades/lumberjack respectively.

Main weaknesses of each as I see them:

- Double top engi - Pipewrench rebuild on a broken heavy gun is rather crippling

- Single top engi - Armor breaks and an important gun stops shooting

--- End quote ---

Maybe it's a noob question(surely is) but....
What if you switch your light guns?
Like, putting that gun on the bottom.... wouldn't it work for engie top engie bottom?

Huskarr:
Personaly I prefer to have 2 engineers top.

Most of the time I fly long range spire with a lumberjack and Mine for the gunner and a hades art top. And I tend to wrench the hull myself. I usually send one engineer down if I know I'll be poped a lot. In that situation I swap the mine for an art and put a flare on the right side, but that's personal preference. In this case the art won't be fired a lot though, because the balloon engie has to camp balloon.

I personaly don't fly close range spire, but most captains prefer two engis on top.

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