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Version 1.4.6 Release Notes

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HelFyre:
Also "ships fall faster."

The Mann:
*Prepares Blenderfish and Carro Pyra*    8)

Schwalbe:

--- Quote ---Disallow players to move to the other team via spectator in system-made lobby

--- End quote ---

Why such fuckery?

Hoja Lateralus:

--- Quote ---Disallow players to move to the other team via spectator in system-made lobby

--- End quote ---

Thanks, Obama :/

Edit: Schwalbe delivers

Fynx:
In general, this patch is awesome. However...



--- Quote from: Grixis on May 23, 2016, 07:33:56 am ---Disallow players to move to the other team via spectator in system-made lobby

--- End quote ---

Fortunately there're few workarounds for this game breaking bug.
1. You can try to crewform with friends and hope you're going to be put in the same lobby your friend just left to play with you (or wait an eternity to find another one)
2. You can queue as a spectator and hope you get into the same lobby as your friend is in
3. You can create a lobby with your friends in it and open it to the queue.

I understand the intention to balance the lobbies, but hey, this is ridiculous. It doesn't even prevent the clan stacks joining from queue with full teams.


--- Quote from: Grixis on May 23, 2016, 07:33:56 am ---New VIP Game Mode

--- End quote ---

There are certain issues with this. There were already proposals about "little" points being scored by killing ships other than VIP, otherwise there's the VIP ship flying around and his ally / allies rushing the enemy VIP. That takes forever for less than experienced players, it's even worse than old CPs.


Additionally, I think there are some unintentional fall physics changes... would be nice if that was addressed. Ships tend to fall really fast now.

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