Author Topic: More game modes?  (Read 10135 times)

Offline Skymonger

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More game modes?
« on: May 14, 2016, 05:28:58 pm »
Y know...it just occurred to me...
How come we don't have more game modes?

We have Team deathmatch
King of the hill
And then crazy king.

Three total.
With maps in between.
I can't help but feel somewhat limited in our choice of gameplay. While fun in each of their own rights, they become rather stale when you play them over and over.
The maps do change the strategies, but still....I'd like more game modes if you ask me.

Something like Capture the flag. Captain Hunt, or A regular Deathmatch Free for all.
As a little boost to the game modes. (I don't know what alliance mode has yet, so dont say anything about that yet.)
Here's some details...

-capture the flag is...as you expect.
Get to the enemy team spawn, tow a giant blue or red colored buoy through to your spawn.
Avoid dying.
Now I know what you are thinking. "Won't squids dominate this game mode?"
Yes and no. Squids will likely be able to get to the flag first.
But the giant flag buoy is heavy, so they won't be able to drag it back burning at the speed of light.
It's gunna have some weight to make maneuvering with it kind of annoying, so a team effort will be necessary.
In addition, you actually NEED to have a harpoon to drag it. Otherwise ramming the giant flag is an option and that can be annoying when the other team is shooting you. (Debatable of course)

-Captain hunt.
Something I've seen from my time in Steel ocean. A random ship is selected as the captain.
This is what the other team is supposed to kill.
Once the enemy captain ship is down, your teams captain ship needs to stay alive for a few minutes. Three or five I guess.
Now to avoid certain cowardice, and hiding, the captain ship is always shown on the map. Not as an actual mark that you can see with your eyes just a blue or red dot only on the map.
In addition, The Captain ship is not going to be "visibly special" so that the whole team can focus on. The captain can blend in with his or her allies and fight along side.

- and of course, Free for all.
Short and simple.
All individual ships get their own kill scores. First to 5 7 9 12 wins.
I'm surprised that's not already in GOI. It seems real easy to do.

Offline Lanliss

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Re: More game modes?
« Reply #1 on: May 14, 2016, 05:34:58 pm »
I was never a fan of the VIP style games, I just find that sort of targeted play a bit boring. A free for all however that would be fun. Making split second alliances, or just saying f*** it and killing everyone you catch sight of. Capture the flag would be fun too.

Offline The Mann

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Re: More game modes?
« Reply #2 on: May 14, 2016, 05:49:19 pm »
... New game modes....

What about the recently announced Skyball, Arena, VIP and that convoy based one I forgot the name of.

Offline Lanliss

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Re: More game modes?
« Reply #3 on: May 14, 2016, 05:53:11 pm »
... New game modes....

What about the recently announced Skyball, Arena, VIP and that convoy based one I forgot the name of.

I don't know about skyball or the convoy one, but if Arena is anything like FFA, I would love it.

Offline Skymonger

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Re: More game modes?
« Reply #4 on: May 14, 2016, 05:54:00 pm »
Is it in the alliance DLC?

Cause I'm not familiar with them. News are so slow to reach me.

Offline The Mann

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Re: More game modes?
« Reply #5 on: May 14, 2016, 06:29:35 pm »
I believe they are intended for skirmish.

Offline Piemanlives

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Re: More game modes?
« Reply #6 on: May 14, 2016, 09:49:48 pm »
I believe they are intended for skirmish.
They are.

Offline Hoja Lateralus

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Re: More game modes?
« Reply #7 on: May 19, 2016, 06:30:44 pm »
Skyball

I can't wait, it will be so hillarious to compare GOIO to Rocket League. ;]