Main > Gameplay
Post game type and event ideas here
JaceBoojah:
"Hide and go seek"
Map:Labyrinth
Red team:
Ship 1: any kind of ship no flares (most likely a all gat junker)
Ship 2: Harpoon squid
Blue team:
All Flare squids
Objectives:
Blue team:
type to suicide ram the globe at Cap point A without taking any damage from the red team. Done correctly this should show the ship being killed by its own captain.
Red team:
"tag" the blue team before they can suicide ram the globe.
Additional Rules:
If the red team caps the point they LOSE. This will prevent camping too close to the point.
When the game starts the blue team must wait for the red team to get in position at the center of the map. The game starts when the red team types "READY OR NOT HERE I COME" into chat.
This game should end up with 2 squids sneaking around the city, one harpoon squid going around searching for them, and one gat full ship trying to guard the point without getting too close to it.
Captain Smollett:
Someone should host a squid racing series, where routes are defined and and first Squid to the finishing line wins!
Seriously, we should revive this.
JaceBoojah:
--- Quote from: Captain Smollett on April 30, 2013, 03:13:25 am ---Someone should host a squid racing series, where routes are defined and and first Squid to the finishing line wins!
Seriously, we should revive this.
--- End quote ---
There has been an upserge of interest in racing recently.
---------------------------
Jousting.
Aim, throttles at full, everyone on a gun, no repairing.
JaceBoojah:
Captain red light green light.
Spectator says green light: everyone flys normal.
Spactator says red light: everyone immediately jumps off the helm without adjusting throttle.
Hilarity very probable.
Keon:
EngineerSteer: Captain sets throttle to full, then exits helm. Game plays like normal, but throttle and turn are adjusted only by buffing and harming the engines.
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