Something I've noticed, especially on heavy guns like the Hwacha, is that when the gun is destroyed in the middle of a reload cycle the reload animation and sounds effects continue, even thought the gun is not actually reloading. This messes up a quick visual check of the gun cycle status by an engineer or pilot, as it looks like a gun is ready to fire but after fixing it and getting into it (or placing that gun in arc) the gun in fact is continuing its reload cycle.
I would imagine it would be trivial to stop the animation and sounds when the gun is broken. Can this be implemented? It's not something gameplay breaking, just a small annoyance / oddity.
Thanks!