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Airplanes in Adventure Mode

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BlackenedPies:
Sure maybe the curved swept back wings look cool and that's all that matters, but to players with any knowledge of US WW2 aircraft the heavy bomber and heavy fighter are copies of the B29 and P38. Some will think it's lazy to copy iconic designs and use them outside their role. It doesn't take much work to make them more unique and practical. They should be updated before release

HamsterIV:
From a game play perspective Airplanes made sense in the Original GOI (now called the "Flight of the Icarus") because you were playing a crew member on a ship that was flying a set rout. You had no say in how your ship engaged the enemy, and were reacting to the movements of faster/more agile enemies. GOIO has more agency in how your ship fights since there is a human at the helm. Yet the inclusion of airplanes strip the agency from the captain. There is no way to out fly something that much faster, smaller, and more maneuverable. Instead the crew must take initiative and periodically stop what ever task the captain has set for them to find a gun that is hopefully pointed in the right direction and swat away the fighters.

Muse has balanced the airplanes by making them so weak they are just a nuance most of the time, but if Muse were not beholden to the lore they established in a previous game I would hope they would remove the airplanes and make it pure airship on airship combat.

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