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"When Ambush Comes to Shove" - Week 2 is being tested this weekend! (change log)

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GurasOguras:
Pyramidion seems to be good enough, though I would still vote to add a little bit of armour to compensate for how easy it will get to outmanouver it, especially for that new squid. Spire will suffer from too many ships countering it (squid, galleon, mobula, junker, maybe even hwachafish) I know you dont want hwachaspire to turn too quickly and shoot back at flanker, but there are other heavy guns often used aswell. It would be good to compensate it with something else. People don't use spire often in current meta anyway but if you really insist then watch out to not turn it into another thing like what pyramidion has become in current patch. H.Carro is overnerfed. Restore its arcs back so we can see it on the spire back again and to compensate using lochnagar on it.

Solidusbucket:
Right now i feel like 5/7 ships are balanced.

The pyramidion needs a buff to hull, armor, and acceleration.
The spire needs a buff to armor and gun arcs.

The mobula is fine but could use a nurf to armor and buff to its hull.

Thoughts?



DrTentacles:
Nerf the ship that sees 0 legit competitive play.

Still a great idea.

Richard LeMoon:
Hades Funhouse is no longer valid. All the meta builds are still easy. I refuse to fly the meta builds, so will not be using the Mobula any more if these changes come to pass. All this is doing is eliminating the fringe builds with super tight arcs. *shrug*

BlackenedPies:

--- Quote from: Richard LeMoon on March 06, 2016, 01:11:33 am ---All the meta builds are still easy. I refuse to fly the meta builds, so will not be using the Mobula any more if these changes come to pass. All this is doing is eliminating the fringe builds with super tight arcs.

--- End quote ---

Yeah it doesn't address why mobula is OP or even really affect the skill cap. It's just restrictive and harder on new players. The most asinine balance change I recall

But at least Keyvias' hades double banshee wasn't harmed

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