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Ally ship name display
VidyaBro:
In case anyone missed it, in my previous post I addressed why the map and compass are relatively inefficient/ineffective for locating allies in three dimensions in real-time.
Having teammates' ships 'spotted' by default would allow players to gain immediate visual confirmation of all allies at any time, which is instrumental in coordinating tactics in such a positioning-heavy game as this.
I don't see why something like this would be bad for this game, but let me know if I'm missing something.
Kamoba:
--- Quote from: VidyaBro on March 03, 2016, 04:29:31 am ---In case anyone missed it, in my previous post I addressed why the map and compass are relatively inefficient/ineffective for locating allies in three dimensions in real-time.
Having teammates' ships 'spotted' by default would allow players to gain immediate visual confirmation of all allies at any time, which is instrumental in coordinating tactics in such a positioning-heavy game as this.
I don't see why something like this would be bad for this game, but let me know if I'm missing something.
--- End quote ---
The compass allows reading the third dimension and the map awareness is something everyone should be keeping an eye on.
Also team colours exist, though not easily visible, I just think automatically "spotted" allies is removing a good mechanic of the game in favour of dumbing it down, without much reason when there are many ways to effectively not need such a mechanic, sorry.
Atruejedi:
--- Quote from: Kamoba on March 03, 2016, 04:42:32 am ---Also team colours exist, though not easily visible, I just think automatically "spotted" allies is removing a good mechanic of the game in favour of dumbing it down, without much reason when there are many ways to effectively not need such a mechanic, sorry.
--- End quote ---
I agree and disagree... I do like the "is that an ally or enemy!?" surprise moments, BUT! I hate it when I'm bunched up with an ally and can't tell how close to me or WHERE exactly they are... perhaps at a certain proximity (nearly point-blank) they'd have their allied names automatically revealed? This would be helpful to avoid accidentally rising up or lowering on to allies, which happens fairly often.
Kamoba:
--- Quote from: Atruejedi on March 03, 2016, 05:08:14 am ---
--- Quote from: Kamoba on March 03, 2016, 04:42:32 am ---Also team colours exist, though not easily visible, I just think automatically "spotted" allies is removing a good mechanic of the game in favour of dumbing it down, without much reason when there are many ways to effectively not need such a mechanic, sorry.
--- End quote ---
I agree and disagree... I do like the "is that an ally or enemy!?" surprise moments, BUT! I hate it when I'm bunched up with an ally and can't tell how close to me or WHERE exactly they are... perhaps at a certain proximity (nearly point-blank) they'd have their allied names automatically revealed? This would be helpful to avoid accidentally rising up or lowering on to allies, which happens fairly often.
--- End quote ---
But those bumps are just like little high fives.
Jokes aside, to avoid that, an increase in pilot communication helps...
Cronus League me and Insio on Water Hazard, and I quote, Insio: "Don't go down, we are right under you."
I had to use all my might to not come out with the obvious "I like being on top" Innuendo's.
OverlordEgg:
I don't see this as a horribly bad idea. Maybe the design of how the "spot" looks would be up for question, but that could go either way. At it's essence, it would really just be a quality of life kind of thing. Sure, as max level mlg pro super vet players, WE all know we can cover our screen with the map, give away our position by firing a test shot, or click a dozen times to see if the spot mechanic is broken cause they're near a cloud or working fine and they're our ally. Perhaps stare at that threesome of hwachafish and compare it to the compass for a bit to see which one has your color's dot. Or squint really closely at that red-ballooned ship to see if they actually have your team's blue flags. Maybe even "communicate" with our silent lvl 1 who probably turned voice chat off so he can't hear you shouting at him to stop flying off the map.
Alright yes this is some very heavy-handed sarcasm, but the point I'm making is just because we've found ways around the game to make it work for us, doesn't necessarily mean a little quality of life like showing your ally's position is such a bad thing. It might even help the lower levels who don't know anything stick closer to where the fight's at if they have a more obvious indication of where you're going. It wouldn't change anything about how we play in the slightest, just help people see a bit better.
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