Admin > Dev App Testing

Sunday testing release notes.

<< < (2/15) > >>

DrTentacles:
It'll make it harder to chain disable in close-range. Sometimes you keep half a clip to work on engines after guns, or disable after the rebuild.

Byron Cavendish:
Yay! Why bother with tactical shooting when we can arcade this game into oblivion?

DrTentacles:
I was actually the one who suggested it. The thread-and reactions-are in the Feedback and Suggestions forums. I'm interested to hear your opposition. I thought it increases gunner skill-cap, while still keeping it useful for noobs, because you have to aim better to avoid wasted shots. It gives the gun an actual skill-cap.

Byron Cavendish:
So you guys have decided to turn the squid into a faster pyra (but buff the pyra because you kinda realize how silly this is). You have decided to nerf the weapons platform ship, because it's a... weapons... platform...ship (you know, rather than leave it as a weapons platform, and nerf it's turning, armor, health, speed and/or acceleration). And you have decided to nerf the spire's best defensive weapon (the only thing that was making it competitive in the hwacha), and buff a different heavy weapon (which I actually love), except for the fact that both have terribly limited horizontal arcs, and you just nerfed its turning speed, so none of it matters because good luck getting that heavy flak on a squid before it's behind you.

BlackenedPies:
Squid doesn't need more speed. I'd much rather give it higher turning speed which would give a bigger incentive to drop phoenix claw for tar or chute vent. Faster turning makes it easier to circle a ship (more than speed) and would mean you don't have to slow yourself down by using claw or spending precious stamina

The mobula nerf is depressing. I'm sad because it'll hurt some of my builds which rely on tight arcs with non 60 degree guns. It'll encourage the artemis meta and make it much harder for new players. Please just nerf the acceleration or hull/armor or something besides relegating it to a ranged only ship

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version