Info > Feedback and Suggestions
vet games:blind pick
MightyKeb:
--- Quote from: Spud Nick on February 18, 2016, 03:47:03 am ---
--- Quote from: Helios. on February 18, 2016, 01:48:18 am ---would it really be so bad if captains had to build their ships and build their teams based on only each other and the map?
--- End quote ---
No it would not be bad. That is what Clan Clan does for the SCS.
--- End quote ---
So do Predators. Generally most decent to good competitive teams practice their builds and focus on ally synergy before they really get to countering the enemy because whats the point of countering the enemy if they know how to deal with that counter better than you know how to counter?
Spud Nick:
SPQR was the only team that relied heavily on the counter game. The teams that are active now focus on the meta or bring ships that they like to fly. Mobula, Goldfish and the Squid are the most popular ships in the SCS right now.
Captain Scrobeard:
I like the idea and I would definetly give it a try ...
However I could imagine that implementing this option could decrease the variety and number of unconventional loadouts because players will more likely play 'save' and well-rehearsed loadouts.
But if it will become a thing, it should definitly be an option for the vet games (if they become more popular) and propably not for the regular matches ... there are many people around, balancing matches by giving themselves a handycap on purpose (swapping ships included) or giving some valuable advice to unexperienced players even on the enemy teams. Blind picks could make it more harder for the players willing to do the balancing stuff in stacked lobbys etc. by themselves. And this is a fantastic thing about this community which I dont wanna miss ...
Omniraptor:
Vet games would definitely be more appealing to me if they had blind pick of ships.
Kamoba:
--- Quote from: Captain Scrobeard on February 18, 2016, 07:58:23 am ---I like the idea and I would definetly give it a try ...
However I could imagine that implementing this option could decrease the variety and number of unconventional loadouts because players will more likely play 'save' and well-rehearsed loadouts.
But if it will become a thing, it should definitly be an option for the vet games (if they become more popular) and propably not for the regular matches ... there are many people around, balancing matches by giving themselves a handycap on purpose (swapping ships included) or giving some valuable advice to unexperienced players even on the enemy teams. Blind picks could make it more harder for the players willing to do the balancing stuff in stacked lobbys etc. by themselves. And this is a fantastic thing about this community which I dont wanna miss ...
--- End quote ---
I actually disagree and think it would increase ship variety. I know many people who want to take their favourite ships but each time they try they get hard countered and are forced to deal with it and fight harder or change ship to avoid being easily crushed
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version