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Lueosi:
How do we decide when to go into overtime? Always when tied? "Engagement" happening? Ships spotted?
Hunter.:
--- Quote from: Lueosi on February 13, 2016, 07:11:36 am ---How do we decide when to go into overtime? Always when tied? "Engagement" happening? Ships spotted?
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Engagement/Ties
Dementio:
I am fine to live without overtime.
The rules for overtime will probably be the same as for pause, which means some refs will call overtime and some won't because when is a sniping duel at >1km an engagement and when not.
Spud Nick:
--- Quote from: Lueosi on February 13, 2016, 07:11:36 am ---How do we decide when to go into overtime? Always when tied? "Engagement" happening? Ships spotted?
--- End quote ---
Overtime will take place when the 20 minute timer has ended and no team has 5 kills. Overtime will start and last for (Blank) minutes allowing teams to run or fight. The team with the most kills at the end of overtime wins.
Solidusbucket:
--- Quote from: Lueosi on February 13, 2016, 07:11:36 am ---How do we decide when to go into overtime? Always when tied? "Engagement" happening? Ships spotted?
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TLDR at bottom.
This is the issue. It is very subjective.
Kinda like in soccer/football (maybe not professional) how time wont generally be called while a team is attacking. It is called after the ball is cleared.
Of course the ability to call this overtime is because refs calculate all the non playing time then use that as their excuse to continue play.
Regardless it is subjective. Making the call is going to favor one team. People will potentially get mad at the ref. The ref may make a bad call.
There is no set in stone rule to call overtime. Just a general guideline to keep the action going. Once it is gone then game over.
It is all situational. We could talk all day about situation X vs Y abd not get anywhere.
The overtime rule could ruin SCS beecause of disagreements.
The rules right now are fair. There is no grey area.
Maybe make overtime an optional choice at first. Test the waters.
Tldr
Make overtime like soccer/football.
Overtime calls will be subjective.
Overtime should be used to keep the action going. No action= let timer run out.
Action is subjective.
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