Info > Feedback and Suggestions

Borderless Windowed mode, where is it?

<< < (5/5)

Typhi:

--- Quote from: Veyka on May 06, 2013, 05:58:55 am ---Passing  -popupwindow via the steam launch stuff (as per that link) seems to work perfectly, so there's that until (if) muse put a checkbox in :P

--- End quote ---

I just tried the -popupwindow and it is working, though my mouse cursor moves out of screen which is pretty annoying, it should be locked in the game. (I don't have this in matches, just in main menu).

Ofiach:
I actually like it like that in the menus because i can go load music between rounds. HOWEVER IIRC there is an option to lock the mouse until you alt tab but i never looked it up.

Darcain:

--- Quote from: Typhi on June 10, 2013, 07:39:55 am ---
--- Quote from: Darcain on June 10, 2013, 07:29:39 am ---
--- Quote from: Ofiach on June 10, 2013, 07:18:17 am --- Anyone who has had the misfortune of using windows should know how to look this kind of stuff up.

--- End quote ---
It's not always they remember to do it, that and very many games nowadays do not support borderless window so it is not apparent the game even can support this, I say put it in the damn options menu and be done with it.
In short: Many probably wouldn't because they'd just think the game doesn't support it whatsoever since it's not in the options menu.

--- End quote ---

It's pretty obvious that Guns of Icarus supports borderless windowed, since it is running on the Unity engine,  I am mentioning a link in my first post.

Edit link: http://forum.unity3d.com/threads/108430-Borderless-window-fullscreen-windowed-mode

--- End quote ---

not everyone looks up what the engine for a game is capable of, heck, most don't care, they just look in the options and think it doesn't support borderless window if it isn't in the menu, I didn't know unity supports borderless windowed until you said it right now.

GrimWinter:
Making assumptions about what users know about a game/engine and its capabilities is not good. Users sharing information to work around the lack of a direct implementation of a feature is perfectly fine and people should do so for as long as that feature (I.e border less windowed mode) isn't put as an actual option in the game.

But if Muse decides they feel border less windowed mode is something desired by plenty of people then the response won't be or shouldn't be "type this command here in steam." It will be them implementing an actual option into the game. You shouldn't assume people know how to figure out things even as simple as typing a short command into steam.

Navigation

[0] Message Index

[*] Previous page

Go to full version