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New Sunday Community Skirmish Rewards

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BlackenedPies:

--- Quote ---Therefore it doesn't help SCS and only benefits the already established winners
--- End quote ---

Which is Ok, but don't pretend "Skirmisher" is an award. Intentions aside it sounds like giving yourself a prestigious title Lue

nanoduckling:
Lets assume good intentions here, if folks are concerned about consequences lets focus on consequences not motive.

Having lent Logic a hand from time-to-time I had a similar idea a while back, in my case I suggested something simple like a dye for every participant. I'd spoken to a few players and while most were pretty appreciative of the work Logic and the refs and casters did organizing the SCS, I felt as though they didn't realize that they, the participants, were also contributing to the community. Without teams the casters have nothing to cast, the refs have nothing to ref, and the organizers have nothing to organize, this is a symbiotic relationship in which everyone contributes, and everyone benefits. I wanted to find some way to acknowledge this. I'm certain this was put together in that spirit. In the end we didn't go with that idea because it seemed somewhat tawdry and we were concerned about having prizes associated with the SCS.

As to these titles, I appreciate Lue's and the teams efforts here convincing Muse to direct some effort towards supporting the competitive community. If I was going to suggest anything it would be to lose the winners title since the SCS really is about fun, practice and community above winning. I'm not going to be that bothered either way though.

Urz:
Considering that SCS is the only competitive 2v2 event currently running, the idea that it's "too serious" and "should be a practice event" betrays a cluelessness which would be funny, if not for the fact that there are people holding that opinion who have been tasked with "building the competitive scene".

KitKatKitty: Given the massive failure of your event (Blood and Brass), you're not really in a place to be criticizing other organizers. In fact, before the winter break, SCS ran four tournaments with equal or greater participation than Blood and Brass. Maybe you should be asking Lueosi for advice?

nhbearit: Your vendetta against Lueosi and continued attempts to break down his efforts is no secret. If you continue to contribute nothing but whining, you will continue to be irrelevant.

They're fucking titles, guys. This is a dumb thing to throw a hissy fit over.

Mean Machine:

--- Quote from: BlackenedPies on January 13, 2016, 05:26:59 pm ---
--- Quote from: T Machine on January 13, 2016, 04:18:51 pm ---
--- Quote from: KitKatKitty on January 13, 2016, 10:21:00 am ---I'm don't feel this really addresses the over all concern for the players who think SCS has become too serious with the same outcome every week and has gone away from the initial idea of it being a practice event to help teams become better not discourage them from competitive.

--- End quote ---
Timmy B was not serious tournament and it had rewards as far as I know, so why SCS shouldn't have them too? Why do you think only serious matches should be rewarded?

--- End quote ---

The concern is that these rewards won't accomplish anything and will only benefit the few teams already at the top: including you and Lueosi. SCS isn't very dynamic with the same teams winning every week and few new joiners. It's great to see recent teams like RAWR and Why So Serious but they don't stand a chance against the established winners

You can only use one title and I doubt any players will flaunt "Skirmisher", but the distinguished elite will proudly display their "Skirmish Champion". Therefore it doesn't help SCS and only benefits the already established winners

--- End quote ---

How is that different than any competitive game out there? Of course best teams will get rewards. Every single top team or player had to practice and earn their place where they are now. If anyone wants rewards, then work for it. I played tournaments even though I knew Rydrs would take golden badge, but so what? At least I know I tried. Should we just drop rewards just because it wouldn't be fair for weaker teams? If they really care that much for rewards, maybe they can be motivated by them to get better.

I don't know about anyone else, but if I was in their places (new players/team) I would be motivated and would feel great accomplishment once I would finally get that reward.
It's same as MMOs for example. You just gotta deal with it, some stuff is hard to get, if you're not willing to put enough work or you don't have time or whatever, you might never get it, it's that simple. Not everyone can have everything. You won't see me complaining about guild wars 2 and legendary weapons for example "Hey, I'm too lazy to grind for hundreds of hours to get that legendary weapon, that's not fair, I don't have as much time as hardcore players".  It's good that games have some hard to achieve goals, that's what many people keeps playing.

nhbearit:
It has been over twelve hours so I'll ask this again, and if I don't have a response in the next few hours then I'll take my best guess: What is the reasoning behind this? Why make it a thing? For the love of GoIO, stop talking in circles and just answer me honestly.

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