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I am begging, please add minimum level requirements to pilot...

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Lu Lu:
I must say that  I'm thoroughly disappointed in this community.  Rather than discuss the current issue at hand, we have delved into a completely different path.  Not only that, but instead of proposing ideas and solutions, we are just trying to find who's at fault.  Does it even matter at this point?!  Yes, people have different attitudes to different topics, but by this course of action, we are no closer than we were when we started at coming up with a solution.  So everyone, I beg you to just forget about this tangent and get back to the main issue.  How can we appropriately address novices who pilot/captain without the proper experience/knowledge.  Please everyone, we as a community are better than this.

BlackenedPies:
The thing is Luharis that the community has little confidence in Muse. From my experience Muse won't consider adding a restriction such as "minimum level requirements to pilot". The furthest they might go is requiring a tutorial or by first playing a few matches in novice mode or as a crew before captaining in pub matches. If anyone has good ideas within these limits send them to feedback@musegames.com

A better tutorial is on Muse's "list", but by their own admission it takes "at least 6 months" to implement those ideas (and a new tutorial isn't high up). If you have good ideas for a tutorial send them to feedback@musegames.com. You could try discussing here but this thread won't get back on topic

Red-Xiii:
This thread is not that far off topic.  People make this game the experience it is.  Any high level captain got there not just because they liked the game, but because they like the crew dynamics and how the wheel turns.  To continue that progression for novices, assist instead of killing their desire to learn.  Weve all had our share of trolls.  We are the ones who make the experience as a whole.  Its not the game developers job to assist with this.   Its ours.  If you want to. 

BlackenedPies:

--- Quote from: Dilley'B on January 13, 2016, 11:58:08 pm ---We are the ones who make the experience as a whole.  Its not the game developers job to assist with this.   Its ours.  If you want to.

--- End quote ---

Only the devs can implement changes in the game. I've had hundreds of correspondences with three devs and have a pretty good idea of what they think

I hope that more of the community will share your attitude Dilley'B and Luharis, so keep posting your opinions. What should be done?

Hoja Lateralus:

--- Quote from: Dilley'B on January 13, 2016, 11:58:08 pm ---We are the ones who make the experience as a whole.  Its not the game developers job to assist with this.   Its ours.  If you want to.

--- End quote ---

So again this is the case of "hurrdurr vets shouldn't play, they should teach noobs all day" vs "fuck that, I want to play the game as much as you do". If you have issues with one player then report him and/or write an email to Muse, if you try to say that all vets should help the novices... Perhaps they should. But they CAN'T be forced to that at the cost of their experience.

And it is at least in the high interest of developers to deal with it for plenty of reasons.

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