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I am begging, please add minimum level requirements to pilot...

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Arturo Sanchez:
Now that you mention it CP does need a level requirement.

King of the hill and especially crazy king new pilots are literally dead weight unless the opposite team is just as bad.
even with giant captions on crazy king now, they still don't get it. Trying to grind cp wins as a non pilot is just a frustrating process (hence why I did it as a gunner pilot or engie pilot).

You got shiny big lights, a prompt in your face on every point change, the FACT that there is no kill count because its not DM. In CP you REALLY need to know how to fly and  have precise positioning. No novice has that so it becomes a matter of a semi intelligent play to just come in stealthily on point and cap and wait for gg (so much lab... so much lab that the game thinks its my favourite map).


On the in game prompts I think the press m for map will be useful if its just spammed over and over. Since that holds the match information like the mode rules and conditions for winning.

Hypnopotamus Rex:

--- Quote from: Maximillian Jazzhand on January 11, 2016, 05:59:52 am ---Now that you mention it CP does need a level requirement.

--- End quote ---

That's not what I was trying to get across - regardless of level, they're going to be a bit naff at CP the first time. The problem is the vets' attitude toward them.

Arturo Sanchez:
I don't consider someone that takes 5 or so signals before you get a reaction attentive. I also don't consider a gunner that keeps loading inci after being told not to attentive. Nor do I consider an engie told to not rebuild with mallet continue to rebuild with mallet attentive. Neither do I consider a pilot that chute suicides attentive. Nor bumper spams thinking they make you bullet proof vs a merc art, or hades carousel.

Those are nearly every single novice I encounter. The contempt is justifiable.

Schwalbe:
I feel you Ceresbane, but goddammit, as you said: this is every novice YOU encounter.
You just somehow have more bad luck than I do.

And this is fucking awkward.

And as Hypnopotamus said: no matter the level requirement, first CP game is always a kick in balls for anyone: the newish pilot, and his allies. No matter whether the newish captain is lvl 2 or 25, or - whatever. The only difference might only be in that, as Disaster says, that lower players might not have unlocked some vital components yet, like: chats, voice chats, maps...

Arturo Sanchez:
I guess I'm the very rare exception that got it first go.

Because I read the rules. I also read the mode name and got the gist beforehand.

Though my memory of king of the hill (the term) is a literal hill where kids beat the crap out of each other as they held a hill for themselves only to be rugby tackled off the perch, pretty much just kept going till someone cried or got too tired.

King of the hill. Ok its in the name I guess I defend some sort of area of which is constantly contested. Ok then so naturally there is some location I must find and defend. Naturally I look at the map and see the point star (because logic would indicate the map would show the location). I compare the map and what I see in game and see a light in the same direction.

"oh I guess thats the area"

bam-king of the hill learned.


Then I read the rules of points limits and contesting points and etc. And instantly got the mechanics based on games that use the same style. e.g. dawn of war where you contested points or cod dominion mode.

I definitely did what it said on the tin, be king of that hill. I went straight for that thing on the map and killed anyone that got near (by which point I knew what meta was because unlike most scrubs I spent all of my novice time in novice grinding every class-and dont forget it was ALL achieve based so I graduated way later than today's pansy ass standards).



In fact one of my earlier crazy kings involved me playing a full hour or so stalemate because there was a blue team capture zone bug on anglean where blues wouldn't start capping until they were inside the damn point balloon for x seconds before capping activates (this is after the point activates-I wasn't a moron). This was where red team capped but blue team did not. So the only way to maintain the stale mate was kill ships as they got near. Of course we eventually lost since kill points weren't a thing back then.

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