Info > Feedback and Suggestions

Mark messages in Crew color

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lolTSM:
If anything, I'd love to make the battle log bigger and just drop the opacity. Maybe special color for just me so a glance can tell you if it was a break or not.

FranckM:
I wish we could have customizable UI so that everyone could have what they prefer. Kind of like star wars the old republic with some presets like the skirmish UI and the adventure mode UI.

Solidusbucket:

--- Quote from: Fynx on January 04, 2016, 07:15:46 am --- And I assure you, quite often you won't know if your artemis destroyed an engine or just damaged it.


--- End quote ---

A giant blue thing emits from it. I always see my ally strip our enemy ship's hull. The majority of the time I can tell through clouds which components are destroyed based on the blue flashes location within the spot rectangle.

When I am disabling I very often destroy the main gun, then watch it smoke. When the smoke clears from the gun I shoot it again and watch as it immediately flashes blue and starts smoking again. Sometimes I look at the top left and watch for "so-and-so rebuilt such-and-such's thing-er-thing" but not very often.

Muse did a great job of showing animations. I do not feel the text is a requirement. I also do not feel it is overly distracting or an overpowered system.




--- Quote from: Fynx on January 04, 2016, 07:15:46 am ---
I think it would be nice to have messages about captains (or players in general) leaving (possibly disconnecting) there too. Upper case. Big upper case.

--- End quote ---

Completely agree with this though. Bottom left grey text is not enough.

Schwalbe:
Let's be fair: both animations and announcements are very good. Sometimes you want to know, what damage did you do with a hwacha to a broadside of galleon, and especially, which guns are operational, or how easy would it be to get him in front cause you somehow screwed their engines.

In such cases those animations are so stacked on a model, alongisde with hitmarks*, you have no fucking clue what did you get, so announcement texts are quite handy confirmation.





* especially when firing from rather LONG range

MightyKeb:
You're not always supposed to be looking directly at your enemies as a captain, and if you are doing so under any sort of pressure just to see what you've disabled visually you're going to severely lack the efficiency you otherwise would've had with the logs.

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