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Sky Drifting and Potential Gameplay
Squidslinger Gilder:
I know a long time back there was discussions about strafing controls in GOIO. However that isn't really feasible as the engines don't have pivot mounts.
So I'm playing some Star Citizen and I think...wait a minute, did we ever consider drifting? Star Citizen has a lot because well, its space. You drift all over the place. But I started to consider what GOIO would be if there was more drift added. GOIO has some but what if it had more? Sure there are some bumper boat potential happenings in Paritan, but imagine going full speed in and then turning and just using that power to coast and shoot while coasting. Then just keep adjusting with the turn and pivot around a target but the engines don't bring the ship to a stop right away.
So like a handbrake in the air. Perhaps this is something that could be done in the private hosting mode where we could edit variables and make a slippery mode. But just think of how engagements would change. Might potentially need to up the power in some of the ship engines or it really will be like free willy on ice every time you fly a galleon.
Richard LeMoon:
Someone suggested a tool for this a while back. I think he called it Greased Balloon. It basically removed all horizontal drag, allowing you to 'drift' around corners without losing any speed.
Squidslinger Gilder:
Thats right, it was a tool. I couldn't remember when it was mentioned.
Richard LeMoon:
Found the thread.
https://gunsoficarus.com/community/forum/index.php/topic,4712.msg78569.html#msg78569
Atruejedi:
I was thinking about the physics of GOI recently and did indeed wonder why there is no "drifting" (you know, like Tokyo Drift). I'd love to fly on Paritan Rumble, charge full-steam along the side of a building, then take a hard turn and drift around the corner to attack an opponent. The real-world physics make complete sense, but I'm unsure how it would be executed in-game... I mean, a tool makes sense to activate it... but having to replace one of the three current pilot tools in order to drift at all, when any ship should be able to because SCIENCE, seems a little silly. Perhaps just add another hotkey. It would really raise up the skill ceiling of piloting as well 8)
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