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Whirlwinds everywhere...
Helios.:
i remember that week, it was a fun week...
i know the difference between fire stacks and fire typed damage, but im saying that because of the former's reliance on teh latter, they are somewhat hit or miss. yes i know that there is a flat damage unrelated to the stacks, but im saying its typically underwhelming without teh stacks that come afterwards augmenting teh damage.
we could change that but i dont think it does us any favors makigna weapon thats good at EVERYTHING no matter what they do. and without the fire stacks fire damage's damage multipliers is not as great vs hull armor as it is vs the permahull
BlackenedPies:
Even so an unbuffed greased banshee does 220 armor damage and 350 balloon damage in 3.1 seconds.
My favorite brawl junker is triple banshee left, gat flame right. The greased banshees, with two buffed, quickly does armor/balloon damage and puts a ton of fire on everything. When against armor aim at components. The right side uses a top greased flame which has a range of 160m. Buffed greased flame does a surprising amount of damage and shoots for 11.1 seconds. Trifectas pls.
Chem reduces your repairs by a minimum of 22% so in prolonged engagements under fire you repair much slower.
Daft Loon:
Unarmed hits from the minelauncher are a surprisingly effective close range piercing alternative particularly with charged or buffed mines.
MightyKeb:
--- Quote from: Daft Loon on November 25, 2015, 05:10:07 am ---Unarmed hits from the minelauncher are a surprisingly effective close range piercing alternative particularly with charged or buffed mines.
--- End quote ---
Can confirm, in some cases they can oneshot a squid's armor.
Helios.:
im not seeing greased banshees in liew of whirlwinds though, either the news is slow in spreading, or it really doesnt fit the same niche, although il admit i like that it works, i think its hilarious, and use it myself occasionally, i want a more dedicated piercing weapon, not a bullet hose that works only because of the stunning volume of shots that can be dished out rather than any damage type bonuses that would indicate its intention as an armor stripper.
somewhere between the mercury feild gun and the gatling gun, is what im feeling: accurate and medium-long range. damage not all up front like the merc, but not having to rely on random spread at longer range or tight arcs in close range. a sustained, accurate assault rather than a sniper bullet or a hail of lead fired wildly.
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