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An SCS idea.

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Caprontos:
SCS goes through spouts of interest currently.. then dies off to where no one is really playing.. Be it due to real life issues or just not wanting to bother.. So an idea how to maybe add some more life to it...

What if you had some weeks where teams had to be mixed teams and no two teams could be the same mix.. IE Team Predators could mix with Clan Clan once, but you can't have two Team Predators + Clan Clan teams.. To promote more team mixes..

More points could be given to teams who's parts are further apart in the ranking + more for pairing with teams who didn't play in the scs at all.. If something fair could be decided..

Since each clan participating only needs 4 people per team, it should be easier to take part.. and less hassle..

Thoughts? For smaller or less interested in scs parties would this make you more likely to participate in these weeks?

-I assume this topic goes here-

Byron Cavendish:
This was actually a discussion that lead to the concept of the timmyb tournament. The competitive scene has been gravitating towards single ship hybrid teams anyway. All parties would have to agree to it.. I like the idea. I'm not sure, if realistically, it can be implemented.

DJ Logicalia:
I'd love this, but maybe not for the SCS. I think it would have to be a different event altogether

Skrimskraw:
why would  a team/Clan signup for something if they cannot play together?

Why subject your own team to mixed teams if you can fill 2 boats yourself.

and more to the point

how hard is it for a team with 4 players to contact another team with 4 players and make a mixed team for scs.- I honestly dont get how hard this can be? a leader or organizer should be fully capable of putting Work into his own team, rather than having 8 player teams forced to split up into mixed teams.

also i dont see your point in how this would affect the current decline in event participation.

specially when the current belief is that the cause of this is:
the age of goio
the constant player retention after ever sale (this goes for most multiplayer games these days)
new teams believing that they can be competitive without giving an effort. - 8 players per team, they dont practice and they split up because they got 5-0'ed to a team that actually is a competitive team.

furthermore the amount of Work that the organizers have to put into this is immensely larger than anyone seem to believe. Any event organizer in goio knows how much time you have to put into this.
ranging from  organization to being in contact with various parties to making it run.
Just the notion of them also having to team different ships up with eachother and dealing with the blowback from people WHO dont like flying with eachother. - and if the teams themselves have to mix up, then good luck they Arent gonna bother trying to find someone to teamup with ;)

Thomas is currently working on something for mixed teams, i´d give that a go before changing scs into this.

DrTentacles:
I don't think this is needed for SCS, but I think we're in dire need of a pinned "looking for comp partners" threat that is actively curated. I have little doubt that if I posted to try to find a ship to pair with GSR for a SCS I could. (My dreams of eventually getting a full GSR team beside), but it would be nice to have an official thread for that. I should probably go start one.

Ugh. If only Sunday was a good day for me to play.

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