Main > Gameplay
Captineering
Captain Smollett:
With what we know about Spires, it makes sense that the right gun is the captains gun since you really can't neglect the hull even for a moment. At medium range I had no problem planting my spire or throwing it in reverse and laying shot after shot into the enemy. You can make some really nasty builds if you think of all the double light heavy weapon combos available. I've only begun scheming, Polaris are probably way ahead of everyone and I know Howard has been getting ready for this for Months.
MasX:
If the captain leaves to fix stuff chances are your gonna die any way
Shinkurex:
--- Quote from: MasX on April 26, 2013, 08:56:57 am ---If the captain leaves to fix stuff chances are your gonna die any way
--- End quote ---
Nah it's OK MasX... you'll get that last minute Pilot join to back you up should you have to fix something :P
-Muse- Cullen:
--- Quote from: Shinkurex on April 26, 2013, 09:17:49 am ---
--- Quote from: MasX on April 26, 2013, 08:56:57 am ---If the captain leaves to fix stuff chances are your gonna die any way
--- End quote ---
Nah it's OK MasX... you'll get that last minute Pilot join to back you up should you have to fix something :P
--- End quote ---
Agreed. Clever use of 'pulling the goalie', so to speak, can tip the scales in one's favor.
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