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The questions and queries of a very new pilot and his very new crew.

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Kamoba:
 Mobula is a great choice if you have crew that are willing to listen to basic commands, since you're playing with friends, I think you can safely use Mobula.

Keeping it at it's most basic:

Gunner uses the middle gun, for very long range a mercury field cannon, good for a map like Dunes. Most common use for middle gun for gunner is the Hades, mid to long range balls of fire. Then to compliment those guns, I have Artemis on the lower deck, this is handy for lower level crews who need to be closer to the vital components. Upper deck is normally where Artemis goes on most mobula builds, but keep in mind it's further to travel to the hull and balloon from there. Typically if you have Artemis on the upper wings you can have a carro flamer or Gatling banshee on the lower wings for close range fights.

Gunner when using mercury could be a buff engineer (pipe wrench, buff hammer and extinguisher) with charged ammo. When using Hades, gunner with Lesmok, greased and heat sink, this is a common gunner loadout. Tool, pipe wrench.

Engineers, spanner mallet extinguisher. You can swap.extinguisher for chem.spray, but chem spray takes much longer to learn.

Schwalbe:
I'd say - take metamidion ( gatling - mortar: mortar on the left, balloon side, gatling on right for the gunner). It's fairly easy to use, and in my opinion it's easiest to get some basic concepts of playing this game: teamwork (example: mortar must shoot only right after the red hitmarks start to appear, signalizing the armor break, thus - having enemy ship's permahealth exposed), communication (between the gunner and balloon engie), positioning aboard the ship, and by this I mean - specific areas players are responsible for (main engie - lower deck only, which means engines and hull, gunner - his designated gatling gun AND NOTHING THE FUCK ELSE, balloon engie - taking care of mortar, thus killing enemy ships and balloon to keep you up), and it's also fairly easy to position as a ship so you can hurt enemies. What's more - both of those guns generally requires greased for higher DPS, and maaaaayyybee some lesmoks for longer range if your mortar engie can't hit, THOUGH i'd discourage taking lesmok.

Mobula is tricky. You SHOULD learn the basics of how mechanics work, get to FEEL the steering of ships in general, and how to use pilot tools so you won't fuck your ship up too much (this is also a good test for the main engie, to keep those fucking engines up while pilot is maniacally burning down moonshine).

Well piloted mobula is a bloody killer. But if it's not piloted well, it's ill equipped, or the crew does NOT have common sense and don't know how to operate on it - you might as well easily get killed, despite it's cruel firepower potential. There's a reason why it's described as "Hard" to pilot in the ship choice screen.

SirGncy:
Mobula is a great choice once you are level10 and up, if you are below that level I suggest the pyramidion, but if you can't fly that well goldfish is good to start with.

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