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Any other longtime supporters feel like they were lied to?
Skrimskraw:
I backed, but after a while I just decided to see it as a donation to muse, I no longer have any expectations for what is being made, but in a sense you could say you were lied to, but bubbles is willing to refund you if you dont like the changes that was made.
personally I feel like Coop and adventure have gotten too much attention, skirmish is good, was good for a long while, but now its boring after 1000+ hours. sure someone can claim they can get more then 1000 hours out of the game, but not me i need a lot more content added for it to be interesting Again. Adding 2v2 versions of 3v3 maps for me is not a "new" map or "new" content, and the lack of new ship since mobula years ago is not either. The new weapons have been interesting but somewhat useless or not enough to break game balance.
Dont get me wrong, goio is a fucking good game, one of the best I have played and I will tell any new player to try it, but for me Im just tired of the same ships, same guns etc. maybe I will come back for Coop and hopefully it will have double the current content.
Dutch Vanya:
I think the main issue is that there have been barely any gameplay content updates for skirmish mode since release. The things a multiplayer game like this needs: maps, ships, guns, MAPS & MAPS. Slow progress on adventure mode, stamina and a pointless matchmaker that increased wait times and removed the social element are not what this game needed.
Byron Cavendish:
Ya I get where your coming from. My opinions are my own, I'm aware that while I think GOIO needs more attention, if you were to give it attention, others would be mad your not working on Alliance. There is no way to win with that, no one will ever be happy. And balance is better than it was 1 year ago, and 2 years ago, but it still needs some work in areas that are really obvious and have taken way too long to amend, so its frustrating even though a lot of ground has been made.
However, everything else aside, you guys are a big company as far as indie co-op pvp games go. I play a lot of them, and some (like Verdun) started with only two devs, and now have four. They are working on an expansion, but still manage to put out on average two new maps a year, and 2 new squads a year (relative to a new ship+new guns). That's just one example. And I know each company is different, so it's kind of like comparing apples and oranges. But by this example, and most other indie co-op pvp games, new content comes out consistently every few months.
So I don't think it's unreasonable to assume that with 12 employees, plus a few "mercenaries" in Taiwan, that you guys couldn't put aside 2-3 developers to create 2-3 guns, 2 maps, and 1 new ship a year. It's a lot of work yes, and it does detract from Alliance yes, but it's a good middle ground that prevents almost all the decay the vets are moaning about. Features are nice (matchmaking, clan system, spawn system right?) but they're just nice. We got by without them before, they do improve the game, but in the majority of people's eyes isn't new content. It isn't exciting or sexy. When the casuals play this for a few months, and then wait a year to try it again, if they see very little that is actually new (maps, guns, ships) they aren't gonna stick around very long. And all the while your slowly bleeding bored vets.
Byron Cavendish:
--- Quote from: Skrimskraw on October 22, 2015, 04:07:30 pm ---Adding 2v2 versions of 3v3 maps for me is not a "new" map or "new" content, and the lack of new ship since mobula years ago is not either.
--- End quote ---
Great point that I reciprocate. It's nice, better than nothing, but not new.
Crafeksterty:
I fell in love with the gameplay and ultimately backed any current kickstarters muse had at the time, i dont regret even if it wont come out or is coming out too slowly to have my attention for when it does. Because i loved the game.
But yeah, i do feel lied to. After a while and observing the slow pace in creation (With full knowledge they arent a fullyblown 100 man dev team that still managed to make an ambitious game) along with some content that does get brought out. I simply accepted the money I spent. No biggy.
But its sad to see the kickstarter not deliver its exact plan according to how it was told when people backed it up. Whenever Coop does come out i do expect a valid extension. But i have a suspicious feeling i wont be playing it anymore by that time... maybe.
So to me, the issue is just time, and keeping players busy. I do find this 'fact' true to me but, I have to advocate and say it would be worse if they would have given us all the promised content early on a very poor state.
I like to look at it like Valves philosophy of that it is done when it is done, just know that I (a backer) wont be there to celebrate when it is done. Atleast new players or others will.
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