Info > Feedback and Suggestions
A gramophone on the ship that plays shanties
Arturo Sanchez:
Apparently thats a thing even though shanties are meant to be sung by the crew.
I feel nothing for the idea but eh what you think?
Hunter.:
Make it play my mp3 files to everyone and I.. and I assume all of the bards.. will be signed up!
Nothing says "Team Predators" like rolling around Canyon Ambush blaring out this !
BlackenedPies:
There's already in game music and the characters wouldn't be listening to sea shanties. Playing music would be detrimental because players need to communicate. A feature for user loaded audio files would need another feature to mute it. And again there's communication problems along with all the required implements. Complicated and unnecessary.
ShadedExalt:
--- Quote from: Hunter. on October 18, 2015, 06:05:08 pm ---Make it play my mp3 files to everyone and I.. and I assume all of the bards.. will be signed up!
Nothing says "Team Predators" like rolling around Canyon Ambush blaring out this !
--- End quote ---
Use Squids and mines and that would be terrifying
Jub Jub:
I like the idea of a player activated/controlled gramophone on-board the airships in principle. But like BlackenedPies said, communication is something that would have to be taken into account. Hypothetically were it to be implemented, I feel as though it should be something that the captain controls (whether he/she either turns it on and leaves it there activating it like a ship hard-point and then leaving it be, or having some sort of keybindings to control it at the helm), and the music would have to be IN the game, rather than player imported MP3s. The ships having gramophones playing some soft atmospheric classical-styled music while the ships are otherwise quietly floating around (minus the sounds of the engines puffing away and engineers whacking at components with metal tools) could lend to the game's tension and suspense. Especially while hunting for the other team on maps like Canyon Ambush, and Paritian Rumble.
Further thought: Since the "Drum Sonar" was taken out of the game, it would be interesting if ship gramophones took its place, allowing you to hear the ship's engines/gramophone rather like before where combat drums would start to play if you were near an enemy. Obviously, you could just turn off the gramophone and avoid that problem entirely, but while we're sitting here spit-balling, it would be rather interesting.
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