Main > Gameplay

"What's wrong with the Pyramidion? What's wrong with the Hwacha?" - Awkm

<< < (2/17) > >>

MightyKeb:
awkm lost his razor


I'd argue that squids would be in the meta anyway if pyra wasnt nerfed simply because the rampant presence of Mobulas and Carro nerf which ruined the classic squid and forced people to move onto a more reliable kill build. I think it wouldve been much more satisfying for everyone to take the buffed squid against the old pyra and challenge the age old meta not by nerfing it to oblivion but showing that there's another good ship out there for competitive play, just like the Junker age.


Spires were used fairly often in the buff days due to the hype, but to my knowledge they've only been used twice over the course of roughly 20-25 matches consisting of the first two weeks of Blood and Brass.


Mobula being slightly closer to meta due to the patch only brought it more awareness as to how powerful it was (Mobula OP), and by the time it happened it was too late for the pyra because at the very least a matchup between them was more or less equal with slight favor for the mobula, whilst now its capable for out 1v1ing it everytime.


Goldfishes are cancer right now simply because hwachafish is more popular than ever.


This has been said time and time again since the patch - it's much better to make it so that other ships challenge the old meta than simply kill it and have the high level players look for something else in the ensuing panic.

DrTentacles:
You should look up old Hephestus records-I'd link if the forum hadn't been deleted.

Mobula and Junkers *were* brought to finals, but Pyra was still incredibly dominant. I know it's great to talk about how the Meta just hadn't developed appropriate counters, but the usage statistics were hilariously one-sided. Had the nerf hadn't happened, more ships would have been used, but I suspect Pyra would have been a one-of in every team. The question would just be Carrot or Gat/Art, Meta or Hades/Art, or Double Merc. It's strengths were just too glaring. The gimmick of "perfect forward bifecta, hidden balloon, and easy-to-the-point-of-falling asleep repair cycles" add up just subtly enough to push it over the top.

I think a thorough shake-up was in order. People are complacent-not just competitive pilots, as well. The nerf shouldn't have stayed this hard, this long, however.

Dementio:

--- Quote from: DrTentacles on October 05, 2015, 10:08:16 am ---Go look at the Season 2 Aerodrome finals. Three rounds of 3v3 Pyramidion combat.

--- End quote ---

Because the Pyramidion is arguably the best ship for crazy king. Two forward facing guns, which often are Gat/Mortar, which is the most powerful light gun combination when it comes to killing a ship, 3rd fastest ship in the game, which it still is even after the nerf and being easy to crew and pilot all around. Back then, in crazy king a point could be blocked by one ship while three of the enemy ships were inside the point too, so you were required to be able to kill your enemies very quickly to get as many resources of the points as possible.

You can also see in the Aerodrome 2 finals that even I took a Pyramidion instead of my most favourite Mobula or trying to ram with a Galleon or Spire, that is because even I realized that the Pyramidion was the most appropriate ship to take, merely because of its design. And against a team as good as SPQR, I would not have wanted to handicap ourselves with a less appropriate choice.

Nowadays people have noticed Squids can actually kill and that disable is viable with how capturing a point currently works. A Spire and Galleon may still be too slow for stuff like this though.
And when a team actually wants to kill a ship and be at a point quickly, chances are that said team would go triple Pyramidion even now when it is supposedly so weak, because Gatling and Mortar are not weak.

But Crazy King is not Deathmatch and when looking at a ship that looks like the Pyramidion you would expect that ship to have some hull health, which it may deserve. And also some forward speed.




--- Quote from: DrTentacles on October 05, 2015, 10:08:16 am ---Beats me on the Hwatcha buff. I don't know if it was an accident from the Carronade Nerf, or an intentional thing, but it's pretty annoying.

--- End quote ---

The Hwacha buff was to compensate for the new heavy clip, since heavy clip Hwacha is so utterly uselss. There was not much testing done on that though, I believe, so burst Hwacha sniping turned out to be a thing.

DrTentacles:
I tried to fly gat/mortar squid pre-buff. It worked out alright against pubs, but the stamina and other buffs were needed to push it out of niche use. Pyras could also out-turn it pretty well with Claw.

MightyKeb:

--- Quote from: DrTentacles on October 05, 2015, 10:46:26 am ---I tried to fly gat/mortar squid pre-buff. It worked out alright against pubs, but the stamina and other buffs were needed to push it out of niche use. Pyras could also out-turn it pretty well with Claw.

--- End quote ---

We're not even talking gat mortar when we say squids can kill. Banshee is a very reliable option and I think it has always worked, much better so than the mortar and it does to this day, still better than mortar. This was also a problem back in Aero days- People thought the only squid that could kill was the insanely unpractical Gat Mortar squid, but I believe the banshee was worse back then and flak still had arming time, so I don't blame the people who were playing back then.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version