Community > Community Events
Sunday Community Skirmish #68 (Signups for Sunday September 13rd)
Skrimskraw:
can we test no pauses, or was that suggestion just drowned imidiately?
DJ Logicalia:
We discussed having no official pauses, but no one was able to pose a strong enough reason why it should be implemented. As the leader of a team, I'll force my team to pause if an enemy team requests a pause at a time when a pause would be acceptable, but if pauses aren't enforced, the only thing that is going to be breed is a lot of salt when one team doesn't want to take a gentlemans pause
BlackenedPies:
VODs please
Urz:
Sunday Community Skirmish #68 VODs
Commentary: Urz
Match B
Match A
Match F
Winners Finals
Losers Finals
Grand Finals
Full playlist with spoilers:
https://www.youtube.com/playlist?list=PLXy5l_wXGi3iu1rSD2fR-lg6q_-RFxzMo
Skrimskraw:
there are perfect basis for testing a no pause rule due to the following reasons:
1. referees are not always upholding pauses, sometimes not even calling them due to not being present in chat.
2. referees sometimes call pauses on no basis, because a team asked for it without a valid reason.
3. team captains are not expected to read chat during a game and therefore do not see a pause.
4. sometimes pilots dont stay still, and no measure of enforcing are done to prevent this.
5. there is no ingame pause function to make it legit.
6. its a test.
7. teams are really themselves responsible for having players with stable connections or pc's. if someone dc's tough luck, its either poor programming from muse or their own end. not SCS.
so could we please have a vote or something about this like the blind pick which no one asked for in the first place ;)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version