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Ship Design Concept: The Arashi Scorpion
Lieutenant Noir:
Really cool concept,
I was thinking of it being more like the new Alliance ships.
You would have two heavy guns down below with a light gun up top to make it look more like a Scorpion with giant claws.
The heavy guns arcs being so spread apart that the pilot would have to turn to get one heavy gun off at a time (Kinda like the opposite of a Goldfish).
That way the increased turning acceleration would come in handy (Basically Junker-ish mobility).
Also you could have an engineer up top as their work station being in charge of the balloon, back engine, and light gun.
You could have a long range side of just a lumberjack and a short range side pairing the light and other heavy gun.
In terms of component placement I was thinking it be almost exactly like a scorpion.
I was thinking of having the balloon be like the body of the scorpion. The balloon could be exposed completely at the sides and the back of the ship. That way the front of the ship would be armored and everyone would be standing on top of the balloon (kinda like a mobula).
The Light gun at the top would be on an elevated platform on top of the balloon (sort of like a watchtower accessible via a ladder) to look like a tail while the two heavy guns would be fixed on the sides of the balloon.
The balloon and back engine component be at the bottom of the watchtower structure so the engineer would have to jump down to fix it.
The side engines be near the heavy guns so that there is enough balloon exposed at the sides to be a weak spot (Also enough space to allow a Decal on either side).
The cockpit could be at the front of the balloon much like the head of the scorpion.
The hull component could be near the cockpit so the pilot could temporarily fix while the engineer would have to rush from a heavy gun in order to fix it (Kinda like the Top deck Spire hull component but engi is farther away and pilot is closer).
For aesthetics, make the side engines "big engines" while the back engine be a "small engine". That way the turn speed mobility would make sense.
It would be a confusing ship to fly but I think it would be interesting considering you have the fire power of a Galleon Broadside.
Dementio:
Instead of a playable ship I want to see this as a huge boss ship. Guns on the pincers, one set aiming inwards and one set aiming outwards with the most firepower on the tail, elevated position thing, killing anything that it traps inside of its claws. But that's just me.
Squidslinger Gilder:
Hmm, dual heavies on the claws and light on the tail...interesting idea.
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