Info > Feedback and Suggestions

Guns Of Icarus: Steaming Fury (Game Suggestion)

<< < (2/4) > >>

PixleTurtle:
Thanks, mann!

I just realised there is a edit timer...
Welp, this sucks.
With the weapons, there are supposed to be a bunch of different kinds of each, not just one, and each have a different set of stats.
Like a Machine Pistol with a higher firing rate but lower accuracy, and another with the opposite etc.
The Steam Arms would be the only one with one of each type (One a uber fist, one a flak cannon, one a flame thrower, one a grenade launcher, one a Gatling gun etc etc)

Kamoba:

--- Quote from: PixleTurtle on August 31, 2015, 07:19:50 am ---
--- Quote from: Kamoba on August 31, 2015, 07:16:25 am ---What a lovely post, but I will stress, it is not player opinion which states no boarding, and no hand to.hand combat, it is Muse written in their own FAQ.
http://gunsoficarus.com/faq/#noboarding



--- End quote ---
I was meaning an entirely seperate game in the GoI series, but I see that Muse wouldn't be into making this kind of game.
Welp, atleast I made a cool and basic concept for a steampunk fps.

--- End quote ---

Oh it is, by all means a legit concept, and if Muse ever get time off of developing Guns of Icarus into Alliance (and Adventure mode) I can imagine these would be the guys to make this concept work well, but that will take a few years..

PixleTurtle:
Aye, it would.
Muse and the Guns of Icarus franchise would have to get a huge boost in funds and popularity for it to become a thing, but it's nice to dream.

The Mann:
If you wish to make edits to your original post, simply ask for a CA Mod or Moderator :D

You can report your own post to a mod and ask them politely to change it for you or you can find one :D

PixleTurtle:
Oh! That's helpful.
Sorry, I've just not used this forum format before, and as you can tell from my levels I don't play GoI much...
The Australian servers didn't come and when they did I had errors with GoI and my GPU so I just sorta gave up.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version