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A Suggestion for the Echidna Light Flak Cannon

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Lieutenant Noir:
The current Light Flak has capabilities in two clipping ships in two armor breaks so all I would be doing would be making it more able to two clip/kill in two armor breaks.
I would say that there is always possibilities in missing shots with the inconsistencies of shots as I mentioned before.
It also has Arming time and relatively slow projectile speed to predict the shots.
Not to mention there is always inconsistencies that happen in the time of that second armor break.
Also adding a second Flak means sacrificing disable potential from an Artemis, or Banshee.

While you could argue that it would make the Heavy Flak less effective...
The Heavy Flak kills all ships in one clip/armor break, except the Galleon in two clips/armor breaks
The suggested Light Flak would kill the Junker, Pyra, and Mobula in one clip/armor break but everything else in two clips/armor breaks

PixelatedVolume:
I think flak should be buffed vs. balloons and engines, to give it a little more utility.  It's kill range works, but it could use a little tweaking.

Kamoba:

--- Quote from: PixelatedVolume on September 24, 2015, 08:39:35 pm ---I think flak should be buffed vs. balloons and engines, to give it a little more utility.  It's kill range works, but it could use a little tweaking.

--- End quote ---

This would just make is a duplicate of the banshee.

Dementio:
You could increase its AoE radius.

BlackenedPies:
^

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