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Weapon skins.

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Koali:
No.

David Dire:

--- Quote from: Koali on August 11, 2015, 01:20:29 pm ---No.

--- End quote ---
;~;

Richard LeMoon:
I always thought it would be best if pilots have final call on what everything on their ship looks like. However, to compromise, the pilot's choices could include whatever gun skins their gunners purchased/won. To add to the fun, some gun skins could only be used if you gunner earned them through achievements, thus making it very clear you have a high level gunner on your ship.

As far as aesthetics, I would have to give cosmetic ammo effects to gunners. This would include muzzle flash, tracers, and particle effects.

Engineers would give the pilot the same extra choices for balloon and hull repair point skins.


ShadedExalt:

--- Quote from: Richard LeMoon on August 27, 2015, 03:28:27 pm ---As far as aesthetics, I would have to give cosmetic ammo effects to gunners. This would include muzzle flash, tracers, and particle effects.

--- End quote ---

Custom, hand loads

Justifiable

Mr.Bando:

--- Quote from: Richard LeMoon on August 27, 2015, 03:28:27 pm ---
As far as aesthetics, I would have to give cosmetic ammo effects to gunners. This would include muzzle flash, tracers, and particle effects.


--- End quote ---

Oooh yes, show off your flashy bullets of death upon your hapless foes locked in shock and awe at the pweedy fireworks.

And custom hard points that can be shown off by the victors of a game

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