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Match replays

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Calico Jack:
Thing is it may not be possible to retro fit. Look for the discussion on the map scales, or the sights on the heavy flak models for examples of what I mean.

Mr.Bando:
Old bump but yes. If you are able to save all crew and ship actions into a file where it can be rebuilt into a match replay, it would give the competitive scene a much needed boon. Commentators can analyse and choose better angles of the action. Players can store and share some of their best moments with others. Also a good learning tool for new captains, gunners and engineers alike

Mr.Bando:
The server and client exchange info during the course of the game. Is it possible to collect and save all this data into a file and then use all the data to reconstruct the game? Being able to have this kind of replay to allow you to watch from any ship or players perspective and watch it many times.

Imagine:
This had been talked about before and from what I understand the technical aspects of doing something like this was the restricting factor. The only way to do replays would be if you had Unity to run it with or something like that.

Watchmaker:
This is a thing that would be cool, but as some people have suggested requires a bunch of effort to work well.

Mr.Bando is on the right track for how I'd do this.  Recording that data isn't hard (and is useful enough for debugging that I already have a version of it), but replaying it in a coherent fashion within the game client is a bit trickier.

Though, due to the way we handle visibility, this would mean that replays of the same match will be different for different players (you receive less frequent updates about e.g. player positions on distant other ships, and may not receive information at all if said ship is far enough away or inside cloud cover...)

In short, yes, this is a thing I think about doing.

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