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Different Ship Role Focus
-Muse- Grimick:
How about this?
Ships Where I Pilot
Pilot: 10
Gunner: 4
Engies: 4
Ships Where I Gun
Pilot: 4
Gunner: 12
Engies: 2
Ships Where I Engineer
Pilot: 0
Gunner: 0
Engies: -1
We are screwed- there is no helping it...
Mr.Bando:
I like to think of my ships as chassis but the guns is what defines the role of particular said ship. I consider each ships on their three main stats
Attack: How many gun hardpoints it has, how many share common angles, if they have heavy weapons not.
Defense: How much armour hitpoints it has, how much hull hitpoints it has, the size of their balloon and hull hitboxes, how repair-friendly the ship layout it.
Speed: A measure of the ships top speed, turning speed, acceleration, rise/fall speed
And to give a score from 1 to 5 where 1 is the lowest and 5 is the highest
Goldfish Att:3 Def:4 Spd:5
Squid Att:2 Def:2 Spd:6
Pyramidion Att:4 Def:3 Spd:3
Mobula Att:5 Def:3 Spd:3
Spire Att:6 Def:3 Spd:2
Junker Att:5 Def:4 Spd:2
Galleon Att:5 Def:4 Spd:3
Speed is one of those odd stats that augment the ships attack or defense power. A squid doesn't have much firepower or health, but its speed allows it to get in quickly to attack while speed also allows it to avoid most incoming damage leveled against it.
Kamoba:
Fynx, with the pyramidion points, I would give less to the pilot and more to the second engineer, especially in the cases of range pyramidion as the second engineer will likely be shooting an Artemis or Flak, in the case of the Flak, the timing is a bit more vital than the "wait for red" of a brawler, and Artemis users in general need much more than average to be effective, targeting by priority being a key tactic that the pilot will not always have time to communicate, so they need more than the basic knowledge, they have to know if the first priority is stopping their own ship taking damage, defending the ally ship, or making the enemy immobile, or what guns on the enemy ship to disable to make sure their own gun does not get disabled.
Other than less points for the pilot and more to second engineer I agree with those points though. :)
Fits nicely with the spread sheet I have of people I've crewed with and what positions they perform best at funnily enough...
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