Info > Feedback and Suggestions
Double XP Weekend?
greendra:
Just a thought. Would also bring players back online that have been inactive. The technique is used by big game designers, such as the makers or COD, Battlefield and Heroes and Generals. ( Not a big game, but a good example. )
Any thoughts? :D
Hoja Lateralus:
Poeple are already gainig levels too fast. I see the point of "hey, come in to GOIO, we have something extra" to draw people in, but exp isn't good way to go here. Perhaps some small competition where you can win free items? But then again, you have DevGames.
Carn:
--- Quote from: Mr.Disaster on July 13, 2015, 09:02:45 am ---Poeple are already gainig levels too fast. I see the point of "hey, come in to GOIO, we have something extra" to draw people in, but exp isn't good way to go here. Perhaps some small competition where you can win free items? But then again, you have DevGames.
--- End quote ---
Gotta agree with disaster here. Noobs are getting out of novice, to fast as it is. Anyways, there isn't much benefit to levels to begin with.
ZnC:
Although levels shouldn't be the focus of the game, this isn't necessarily a bad thing. Levels only give cosmetics and bragging rights anyway, and isn't an indicator of skill. I think this is a much better idea and alternative to achievement grinding - currently the fastest way to level and is often detrimental to teamwork. I agree, however, that novices should not benefit from double XP events.
Let's discuss this a little, and if you feel confident of this idea, send Muse a well thought out feedback email.
Omniraptor:
The fastest way to level is to win games, which promotes teamwork.
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