Author Topic: Double Gunner Meta: How bad would it be?  (Read 15734 times)

Offline Kamoba

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Re: Double Gunner Meta: How bad would it be?
« Reply #15 on: July 07, 2015, 08:59:59 am »
Yup replaceable, it is still the same old :)

Offline Daft Loon

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Re: Double Gunner Meta: How bad would it be?
« Reply #16 on: July 07, 2015, 09:03:45 am »
.... and pyramidion and matchmaker and now we have stamina and the new UI too  :D

Offline Kamoba

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Re: Double Gunner Meta: How bad would it be?
« Reply #17 on: July 07, 2015, 09:41:26 am »
.... and pyramidion and matchmaker and now we have stamina and the new UI too  :D

Ah but people complain the pyra is too weak now rather than OP. XD

Offline Replaceable

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Re: Double Gunner Meta: How bad would it be?
« Reply #18 on: July 07, 2015, 04:17:57 pm »
mm fabulous, just great >:|

Offline Arturo Sanchez

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Re: Double Gunner Meta: How bad would it be?
« Reply #19 on: July 08, 2015, 11:14:41 pm »
I suggested to muse that the new reload mechanic should be a gunner exclusive ability (while everyone must stay on the gun and wait for the ammo to fully load to load their own ammo).

It doesn't make double gunners viable (per se) but it definitely makes them alot more necessary.

Their main concern was that people have gotten too use to the new reload mechanic being universal that the roll back of the pilot and engie class would garner some buttmad complaints (not that such actions stopped muse before-hence this excuse is a bit lazy).