Off-Topic > The Lounge
The Mann - Teacher:
nanoduckling:
"If you're playing against high level stacks, use your low level to your advantage, they will charge aggressively assuming another quick stomp"
Not universally true Kam. If my crew get a little too confident I warn them not to underestimate novices (although a little bit of confidence never hurt anyone), plenty of novices have beaten me in a stack before and I'm wary of charging in when it is inappropriate. I charge based on builds not enemy. Of course I screw up and charge at the wrong time, but I do it against decent opposition too.
That said the spirit of Kam's remarks are true, you might find vet pilots charge more aggressively against you, and ambushes may work, but you will need a good ally. I cant stress that enough, your ally pilot needs to be someone who you can talk to and work with. You need a plan. Those 45s have one, and you will not win if you ally is silent, derpy or both. Find a pilot you like flying with, and fly with them regularly. Every game where I've won against a stack as pilot it has been because the other pilot(s) talked with me and we worked to a plan.
Also pay attention to the enemy build. If the match is horribly stacked they may be bringing a nerf build (one that is fun but basically crap) or a build that is easily hard countered (a build where a single ship used correctly will almost always win against it). A big problem in GoI is how non-linear skill in to performance out is. A team that communicates a little bit better, shoots a little more accurately, engineers with slightly better timing, positions the ship slightly better wont just be a little better than a ship that does those things slightly worse. They don't call them force 'multipliers' for nothing.
Cheesy Crackers:
--- Quote from: nanoduckling on July 06, 2015, 07:56:00 am ---That said the spirit of Kam's remarks are true, you might find vet pilots charge more aggressively against you
--- End quote ---
Aside from the fact that I aggressively charge anyone, I can confirm this.
And yes, you generally need a cooperative teammate who's willing to communicate if you're going to win matches. Building on that you're going to need the same kind of crew made up of either real life friends or people you meet in game. Half the fun is finding awesome people to play with.
And a question for you sir Mann, how come when I ask people to get on aft guns no one ever listens to me D: I feel so unloved.
The Mann:
--- Quote from: Cheesy Crackers on July 06, 2015, 11:51:14 am ---And a question for you sir Mann, how come when I ask people to get on aft guns no one ever listens to me D: I feel so unloved.
--- End quote ---
With great power comes great responsibility. Most people are unaware of the power of the aft guns. They fear the aft guns...
It is best to let them fear. So long as the aft gun loves you, the crew love you too. ;D
Newbluud:
--- Quote from: Kamoba on July 06, 2015, 07:03:47 am ---
Unfortunately there is this habit which comes from other, inferior games where it is acceptable to blame people for playing with their friends...
--- End quote ---
Thank you for the advice. Copied and pasted into a word document for future reference.
i have to say the above quote stuck out to me most. I feel I must iterate that I absolutely do not condemn these people for choosing who to play with and how they enjoy the game. They play this way because this is how they get the most fun out of the game, not because it's the best way to prevent the fun of others.
However, this is what it does. Being on the other side of this, and still pretty inexperienced, the game just falls apart. It's extremely unfun and I do not want to find myself playing less and less for this of all reasons.
Newbluud:
--- Quote from: nanoduckling on July 06, 2015, 07:56:00 am ---"If you're playing against high level stacks, use your low level to your advantage, they will charge aggressively assuming another quick stomp"
Not universally true Kam. If my crew get a little too confident I warn them not to underestimate novices (although a little bit of confidence never hurt anyone), plenty of novices have beaten me in a stack before and I'm wary of charging in when it is inappropriate. I charge based on builds not enemy. Of course I screw up and charge at the wrong time, but I do it against decent opposition too.
That said the spirit of Kam's remarks are true, you might find vet pilots charge more aggressively against you, and ambushes may work, but you will need a good ally. I cant stress that enough, your ally pilot needs to be someone who you can talk to and work with. You need a plan. Those 45s have one, and you will not win if you ally is silent, derpy or both. Find a pilot you like flying with, and fly with them regularly. Every game where I've won against a stack as pilot it has been because the other pilot(s) talked with me and we worked to a plan.
Also pay attention to the enemy build. If the match is horribly stacked they may be bringing a nerf build (one that is fun but basically crap) or a build that is easily hard countered (a build where a single ship used correctly will almost always win against it). A big problem in GoI is how non-linear skill in to performance out is. A team that communicates a little bit better, shoots a little more accurately, engineers with slightly better timing, positions the ship slightly better wont just be a little better than a ship that does those things slightly worse. They don't call them force 'multipliers' for nothing.
--- End quote ---
Shoulda replied in the above post but I forgot. I do try to pick builds that can counter, to an extent, but i feel this is where I start to have a problem in terms of skill. I might pick a good build for the match up but find myself not certain on how to pilot said build to its maximum potential. I cannot complain about my own lack of skill there, I can only learn.
The problem I face with having other pilots to fly with is twofold; firstly, my clan is small and I am the only person that would pick pilot as first choice in it (although I have been doing that less and less due to frustration with what I have said in this thread) and secondly, I feel other pilots might find my standoffish when I don't mean to be.
To expand on that second point, I do not argue and I'm not rude, but if they advise a build, a certain position, a revision of my own strategies, I will obey if it's not abjectly dumb advice, but I will always ask why. I feel some people feel a little offended by that, but I am not trying to insinuate they don't know what they are talking about or I know best, I'm trying to understand the reasoning behind a strat/loadout/action because knowing why will allow me to apply it in a different context independently.
I flew a Mobula with a bunch of Rydr's trying to get the underdog achieve. Whilst I've never had a more efficient crew, they did nothing but use the voice commands (as opposed to mics) to tell me what to do. I learned nothing.
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