Info > Release Notes
Version 1.4.2 Release Notes
BlackenedPies:
Flares feel very different. I don't think anything was changed besides the visual but they feel slow and shorter range.
Extirminator:
--- Quote from: BlackenedPies on July 07, 2015, 12:08:42 pm ---Flares feel very different. I don't think anything was changed besides the visual but they feel slow and shorter range.
--- End quote ---
That is because they are bugged on certain maps for some reason. They will deploy and illuminate from the moment of being fired, but will still continue moving forward. this leads me to believe their speed or movement could be bugged too even on the maps they do seem to work normally.
BlackenedPies:
I've heard people saying that the new flares aren't as bright and annoying. With my graphics at the lowest I never had problems with flares, are the new flares better?
Extirminator:
--- Quote from: BlackenedPies on July 07, 2015, 12:24:05 pm ---I've heard people saying that the new flares aren't as bright and annoying. With my graphics at the lowest I never had problems with flares, are the new flares better?
--- End quote ---
I tested the assumption that they travel slower or have a lower max range and that appears to be false - they have the same max range, and assuming that the bug is not affecting shell life they should also have their appropriate speeds in that case.
I cannot comment about illumination because my PC is crap and I can't have any settings on medium without having game crashes.
I did find out though that if you shoot in practice a normal flare it deploys right away like many experienced in the bug. But for some reason shooting lesmok makes the flare not illuminate at all, even when it hits max range or a cloud - as if it never even reached the arming time. (reported that too.)
Dutch Vanya:
Fleares were completely broken the few time i tried to use them.
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