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Heavy Piercing weapon?
Sarabelle Marlowe:
--- Quote from: Kamoba on July 01, 2015, 01:34:15 am ---*remembers the lightning gun and starts drooling again.*
--- End quote ---
I dared mention it before, but some called me mad. Mad they said!
*a foaming two hours later*
*Ahem* I like the idea of having more guns, especially those that encompass different mechanical areas. Be it a cannon, giant gat dakka or electric madness, it makes me more hyped up for what they might put into co-op.
Indreams:
I think we've had many ideas tossed around about a heavy piercing weapon.
Personally, any one of them is cool. But personally, I'd like to see the minotaur tweaked first.
For a new gun, the minotaur was rather, well, disappointing...
Daft Loon:
If they felt like testing for a genuine heavy peircing weapon buffing the minotaurs damage upwards until the game breaks could be a good start, it would give some better idea of what will and wont break the game.
As it is the light weapons seem to have maxed out on plain armor damage and the piercing + gimmick minotaur was decided not to have high damage. Something with gattling like damage but lumberjack like aiming difficulty could fit, maybe the cannon or taser harpoon ideas above could do that.
Squidslinger Gilder:
I'd rather have the old HF back. The weapon that actually had some piercing on it and was powerful enough to blast away armor if engineers didn't repair in time. The glory days of Flakfish shall rise again!!
Omniraptor:
@gilder pls no
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