Community > Community Events
Sunday Community Skirmish #58 (Signups for Sunday July 5th)
-Anakin-:
Having played a few fact finding matches with Ayetach and others earlier, there are a significant number of bugs and balance issues on this map - especially for the blue team. Invisible tar, invisible heavy guns and hit markers on those guns, flare issues...
I strongly advocate that it be left out of the rolls this week until muse can address these problems.
DJ Logicalia:
Bracket:http://goiocommunity.challonge.com/SCS58
Map Rolls:http://pastebin.com/mvvPsE8B
We will be keeping Clash at Blackcliff in the rotation, and if any bugs occur that make either team feel that the match should be throw out and restarted, then we'll move the match to a different map. I'm hoping that won't happen, but we're prepared to make the proper accommodations if need be.
Extirminator:
--- Quote from: -Anakin- on July 04, 2015, 05:48:04 pm ---Having played a few fact finding matches with Ayetach and others earlier, there are a significant number of bugs and balance issues on this map - especially for the blue team. Invisible tar, invisible heavy guns and hit markers on those guns, flare issues...
I strongly advocate that it be left out of the rolls this week until muse can address these problems.
--- End quote ---
Surely these don't show up only in the new map, it hardly sounds like a map specific problem. If it is, that is extremely odd.
-Anakin-:
--- Quote from: DJ Logicalia on July 04, 2015, 06:11:58 pm ---I'm hoping that won't happen, but we're prepared to make the proper accommodations if need be.
--- End quote ---
How about instead of making accommodations in the event something happens, you avoid the risk of something happening at all? A lot of the bugs I've seen are pretty minor, but added together they could give a team a serious disadvantage. We have a ton of maps that work, let's just use those. Especially as in the rolls, we're on the previously mentioned buggy blue team. I strongly, strongly object.
SteamyNoodle:
I fail to understand the logic behind including a map with multiple reported bugs, before they have had a chance to be addressed, on the understanding that matches may have to be thrown out. It seems like infinitely less headache for everyone involved to just re-do the map rolls with blackcliff thrown out for now. I'm not aware of any other competitive game where major content patches are included in tournament play 3 days after going live.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version