Admin > Dev App Testing
Only Chance Organized Testing Sautrday June 27th
Richard LeMoon:
I actually like the map with no clouds. It has plenty of cover and great opportunities for maneuvers.
I was experiencing some oddness with terrain collisions with my Galleon, though. A few times when I was clearly hitting something with my hull (was slanted from below), the balloon would take all the damage instead. I was able to duplicate it a few times. Did something change with the balloon hitbox on the galleon, or is it a map issue to investigate?
Hero oh-one:
Last I checked, allied ships did not show up on the compass. Is that intentional?
Also, the map had some disappearing parts. Screenshots below:
http://steamcommunity.com/sharedfiles/filedetails/?id=468421245
http://steamcommunity.com/sharedfiles/filedetails/?id=468421911
Hero oh-one:
Some more screenshots of the disappearing geometry, as well as the infinite ping process bug.
https://argos.se-project.net/~kisak/GunsofIcarusDev/
Server Latency always says "Pinging.." and there is a large list of ping processes that don't die until the game ends (On Linux).
For several of us Linux users, we experienced a crash. Here is my log after the crash:
http://pastebin.com/RggFxapF
Nemoder:
Had my first crash to desktop, here's the log:
http://paste.debian.net/261996/
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