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What is your favorite "Random Loadouts"?

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BlackenedPies:

--- Quote from: The Mann on June 19, 2015, 03:26:31 am ---
--- Quote from: BlackenedPies on June 18, 2015, 08:47:07 pm ---Carro merc double flare pyra

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Now that is an interesting front loadout!  :D How do you use it effectively?

Also, I'm seeing a lot of popularity with the flare guns! They are good weapons, even after the change of fire stacks from 20 to 15.

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Before the pyra nerf I used to love carro merc on dunes. I used the carro on gunner side but there's reasons it can be on balloon side (I've since seen it by SPQR with carro on balloon). Wrench buff charged, span mall buff heavy clip. When out of carro range the gunner buffs/repairs.

Rush in with merc, and carro when it gets in range. Both can target guns if necessary. It's best on dunes due to low ceiling and easy to tempt ships to lower altitude. Disable, pop balloon, ram. Kinda like a mix between carro art and gat carro. Keep some distance, not always point blank.

Flares used to cause 10 fire stacks per shot. Do they now cause 15?

The Mann:

--- Quote from: BlackenedPies on June 19, 2015, 08:55:53 am ---Flares used to cause 10 fire stacks per shot. Do they now cause 15?

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I honestly have no idea... I thought it used to be 20. As for the 15 stacks now, i'm pretty sure it is 15 however, I could be wrong.

Extirminator:
I like the hades merc front side banshee pyramidion, there is something oddly satisfying watching the hades and the mercury mercilessly go at it at a target. It's actually more effective than some may think and we took it for some competitive matches as well.

Another weird pyramidion build is a mercury banshee front and side gatling, where in long range you shoot the merc and the banshee, and in close range the once main engineer shoots the side gatling in combination with the front banshee of the balloon engineer - and the engineer who once shot the mercury is now a main engineer on the bottom deck. Quite a silly and fun one :P I think we took it once to an scs, was interesting.

Extirminator:

--- Quote from: The Mann on June 19, 2015, 09:02:36 am ---
--- Quote from: BlackenedPies on June 19, 2015, 08:55:53 am ---Flares used to cause 10 fire stacks per shot. Do they now cause 15?

--- End quote ---

I honestly have no idea... I thought it used to be 20. As for the 15 stacks now, i'm pretty sure it is 15 however, I could be wrong.

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They did, I messaged Eric about it numerous times, but he keeps saying that the ignition chance was replaced from being in aoe to being in direct for the flare arming time change. So by what he says the ignition on aoe before was 15 and now changed to direct it's 15 too... I told him numerous times it used to be 10 and not 15 but he just kept saying that this is how it is intended to work and at some point I just gave up on writing emails to him about it because I got the same stubborn response.

BlackenedPies:
Dementio made a post about a merc double artemis heavy carronade spire that I enjoy. I switched the gunner on merc to a spanner mallet buff engi, they buff the main engine and keep the merc buffed. At close range the merc engi jumps down to heavy carronade and uses buff charged with the two artemis.

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