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The Tip Jar, a collection of community tips
Alistair MacBain:
For such moves u need to understand what ship u have and ur ally has. Draw someone in the firing line of a spire/galleon/mob is a great thing as that are mostly stationary ships who want to kill the enemy on long to modranges. The other ships are mostly brawlers or close to midrange ships which want to get their enemy from their blindspot to get them killed.
So as a goldy/squid its a good move to get the enemy into the fire of a spire/mob or galleon as the enemy may understand to not directly engage the enemy but may fall to ur bait when u offer him sth looking as an easy kill.
Captain Smollett:
Nah, lead every enemy to my pyramdion or Junker. I want them all.
Sane Alex:
Some pilots I've flown with need to think a bit more about basics than strategies. I found some easy-to-remember rules to help them with that.
Basic Flying Rules:
1. Try to stay in the middle of the air.
2. Do not go near the edges of it.
3. The edges of the air can be recognized by the appearance of ground, buildings, sea, trees and interstellar space. It is much more difficult to fly there.
HamsterIV:
Here is a trick for determining if a ship is friendly or not. All friendly ship show up as triangles on the GUI compass as do all marked enemy ships. So if you see a ship that is not marked (does not have a white box), but does show up as a triangle on your compass that ship is friendly. If that ship does not show up on your compass it is hostile. Obviously if it has a white box and show up on your compass it is hostile.
This trick doesn't always work if you are trying to pick out a hostile in an unmarked muti ship melee as which ship lines up with which compass marker isn't always clear. However when a single airship unexpectedly pops out of the clouds a quick glance at the compass will tell you if there are any friendly ships in that direction.
Condensed version:
If you are not sure if a ship without a white box is friendly or not, look at the compass. If there is a triangle ship marker in the ship's direction, it is friendly.
Dresdom:
NECROMANCY!!
I really think this thread shouldn't go into oblivion. And I REALLY really think Muse should put all those tips, along with excerpts from the manual, into the loading map and waiting to deploy screens, specially in novice games.
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