Main > Gameplay
Artemis Rocket Launcher
RearAdmiralZill:
Don't forget the turn radius of a flare gun, so overlapping arcs is, in a word, simple.
N-Sunderland:
According to Jace's numbers it's still 14° less than the flare in either direction, but the arc is still ridiculous. It's half the reason why the Junker is suddenly meta.
RearAdmiralZill:
I think a projectile speed of 690-700m/s, and either lowering the radius or slowing the turn speed to compensate for the large arc would bring it back nicely.
Sammy B. T.:
I feel the artemis has gone from something that was deadly in the hands of a skilled gunner to something that may be a bit too good. Slowing it down a bit like suggested would really help. Make it like a lumberjack, damn effective but hard to use.
N-Sunderland:
I think reducing the AoE might help balance it. Right now you can take two or three engines out in one or two shots, and get most if not all of the guns with the rest of the clip. Maybe they should also increase the reload time, since you're shooting in again in almost no time at all. Once you get two Artemises on you and your engines and guns are down, you're not going anywhere.
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