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Artemis Rocket Launcher

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JaegerDelta:
Artemis are the best component snipes, but they require high level of skill to use effectively. but they are a little weird to use cause most of the single barrel weps are on the right side of your screen, while the artemis are on the left. :P

Queso:
The Artemis still seems like a poor substitute for a Merc. Although it does more to hurt the components, you are less likely to hit, far less likely to hit what you wanted, and lacking in the armor damage of the merc.

Lord Dick Tim:
I'm in agreement with everything above.  It's the poor mans merc, less damage, not as accurate but does a wider spread and heads more shots per clip.

In a game that had some kind of resource mechanic to upkeep, I could see how this would fit in as a cheaper cost effective weapon, but as it stands it's usefullness is very niche, and can be outclassed by a merc in all but a very few and rare circumstances.
A good example would be having it on the side of a goldfish for longer range support on maps like canyon or duel at dawn.  Faster shots, closer range, good to snap off if the opportunity presents itself.

Pickle:
It's a harder weapon to use than the usual light-weapon combinations, but it's an interesting alternative on a Junker or Pyra build.  Probably not one for a PUG, but something I'll sometimes use with a crew that I know can use it - for a Artemis-Whirlwind combination.

Queso:
The only situation I've seen it used well is the side of a junker in combo with a gatling gun, and even there I'm not sure the role wouldn't be better served by a flak or banshee.

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