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Artemis Rocket Launcher

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awkm:
Hot fix applied:

-Artemis
--Decreased upward pitch angle (-35 to -10 degrees, skewed towards downwards aiming)
--Decreased rotation speeds (100 to 80 pitch, 120 to 30 yaw)
--Decreased zoom (3.5 to 2x)
--Slightly decreased muzzle speed (750 to 675m/s)
--Slightly decreased rate of fire (0.67 bullets per second to 0.625)
--Slightly decreased AoE (5 to 3.5m)
--Slightly decreased reload speed (5 to 7s)
-Light Carronade
--Changed pitch angles (-40 to 35 changed to -30 to 10, skewed towards upwards aiming)
-Heavy Carronade
--Changed pitch angles (-20 to 35 changed to -30 to 10, skewed towards upwards aiming)

Please point any suggestions or complaints (not theory crafting) in the Guns balance thread.

N-Sunderland:
My job as an engi just got about twelve times easier.

JaceBoojah:
the side to side angle is the same so it will not change some ship builds.  I think this was a smart change.

Ofiach:
I'm sorry but the gun is pointless now.

- 3 direct hits to cripple components. unless you're using charged.
- no more ranged use since it blows up at just beyond a grid square. (measured that on dunes)
- miss a component and you might as well be tickling the enemy ship.
- the gun doesn't shoot up, Period. if an enemy is level with your balloon hes too high for the arc
- moves too slow to really be viable in Close quarters. 
- Slow rate of fire means it's extremely easy for a a gunner to hop off his gun and whack it with a mallet before you can put a follow up shot on his gun.

Farewell Artemis it has been a fun week! I know alot of work goes into balance and I don't mean to be a total dick.... but this is what everyone was afraid of and didn't want to happen! Back to gat flak all day every day.

RearAdmiralZill:

--- Quote ---I'm sorry but the gun is pointless now.
--- End quote ---

It certainly isn't.


--- Quote ---- 3 direct hits to cripple components. unless you're using charged.
--- End quote ---

Probably because the AOE was reduced, and you missed. I used it last night on the junker and still killed components handily with burst, though not as easily, which is the point.


--- Quote ---- no more ranged use since it blows up at just beyond a grid square. (measured that on dunes)
--- End quote ---

Haven't tested that, and could easily be fixed with a tweak to the actual range to make it longer again. That is an advantage to this gun and I could see giving that back to it to give it that edge over mid-range.


--- Quote ---- miss a component and you might as well be tickling the enemy ship.
--- End quote ---

Same goes for howitzer once the armor is down. If the armor is down and you are hitting it with artemis, it will do good damage.


--- Quote ---- the gun doesn't shoot up, Period. if an enemy is level with your balloon hes too high for the arc
--- End quote ---

I didn't notice this but never really paid attention. I did notice it on my carronades though, and it adds more to the point keeping a boat in an advantageous position. It's the pilot's job to know the limitations of his guns and to compensate for the guns he chooses.


--- Quote ---- moves too slow to really be viable in Close quarters. 
--- End quote ---

It was always meant to be a long/mid range gun. The arc is unchanged so it's just a level of gunner skill to keep it on target.


--- Quote --- - Slow rate of fire means it's extremely easy for a a gunner to hop off his gun and whack it with a mallet before you can put a follow up shot on his gun.
--- End quote ---

Well this too is based on gunner skill to hit his targets. Damaging a gun lowers its effectiveness, and that gunner has to hop off to repair it, so hes not firing. You don't have to completely destroy something to lower its effectiveness to 0.

The reason people like gat flak, it its ease of use, and ability to get kills. Problem with it is, that's all it does. You're forgoing disable power for straight kill power. And if you aren't the first one firing, you have a problem. It's not overpowered. It does what it's meant to. But careful strategy can win over brute force all day long.

And don't take the separation of your post personally, I just wanted to keep my points tidy.

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