I'm sorry but the gun is pointless now.
It certainly isn't.
- 3 direct hits to cripple components. unless you're using charged.
Probably because the AOE was reduced, and you missed. I used it last night on the junker and still killed components handily with burst, though not as easily, which is the point.
- no more ranged use since it blows up at just beyond a grid square. (measured that on dunes)
Haven't tested that, and could easily be fixed with a tweak to the actual range to make it longer again. That is an advantage to this gun and I could see giving that back to it to give it that edge over mid-range.
- miss a component and you might as well be tickling the enemy ship.
Same goes for howitzer once the armor is down. If the armor is down and you are hitting it with artemis, it will do good damage.
- the gun doesn't shoot up, Period. if an enemy is level with your balloon hes too high for the arc
I didn't notice this but never really paid attention. I did notice it on my carronades though, and it adds more to the point keeping a boat in an advantageous position. It's the pilot's job to know the limitations of his guns and to compensate for the guns he chooses.
- moves too slow to really be viable in Close quarters.
It was always meant to be a long/mid range gun. The arc is unchanged so it's just a level of gunner skill to keep it on target.
- Slow rate of fire means it's extremely easy for a a gunner to hop off his gun and whack it with a mallet before you can put a follow up shot on his gun.
Well this too is based on gunner skill to hit his targets. Damaging a gun lowers its effectiveness, and that gunner has to hop off to repair it, so hes not firing. You don't have to completely destroy something to lower its effectiveness to 0.
The reason people like gat flak, it its ease of use, and ability to get kills. Problem with it is, that's all it does. You're forgoing disable power for straight kill power. And if you aren't the first one firing, you have a problem. It's not overpowered. It does what it's meant to. But careful strategy can win over brute force all day long.
And don't take the separation of your post personally, I just wanted to keep my points tidy.