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The Next Tournament: A Suggestion
N-Sunderland:
--- Quote from: HamsterIV on April 18, 2013, 03:58:47 pm ---I don't like participating in tournies, but I like to watch the replays. I didn't find the sniper wars on the Fjords too interesting and hope the next tourney is either a Point Capture or Crazy King style game. These games are more dramatic and less conservative which should lead to a better viewing experience.
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There were like two sniper battles at the Fjords tournament. Most of the games were close-range. Have you seen the SMAC-MNS semi-final?
HamsterIV:
Nope, I knew the results of the tournament before I stared watching the replays so I just watched the brackets. I still think a Point Cap tournament would make for some interesting viewing.
RearAdmiralZill:
I know im biased but you really should watch that semi-final. It was as fun to watch as it was flying in it.
CP and CK will add some very new ideas. Interested to see what comes out of those if they get used.
Machiavelliest:
--- Quote from: Machiavelliest on April 15, 2013, 11:39:55 pm ---I know we have the Cog Tournament. What about a less open-ended Aviator's Kumite?
The premise would be a duel between crews to test the crews' ability to adapt strategy in a one-on-one environment, removing the often frustrating element of teammate performance. It would be fought in a 2v2 map, with only two ships doing combat at a time. When one ship was victorious, it would be allowed to repair, and then then next opponent from the other team would engage from their starting point. The rules need more refining, but here's the starter concept.
Ships would be constrained either to specific ship, specific loadout (which would allow concept testing for experimental builds), specific loadout (harpoons only, flames only, or more imaginitive combinations), and other permutations. The important part in this Iron Chef: Battle Duck-style concept is that the Kumite restrictions aren't released until the lobby is created. This prevents practicing, which is the whole point of selectively testing your crew and its ability to adapt, not the ship.
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Moriarty:
You know that 3v3, Casters vs muse was amazing to play in, everything was different it honestly felt like capital ship combat.
I think a structured 4v4 teams would be mindblowing, screw the petty differences between the different groups we should try our best to make this happen from time to time.
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