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Improvements for when using "guns"

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SporNightReloaded:
Hi!

I'm not sure if these suggestions have been mentioned elsewhere and I have just missed them, but I feel like this would be helpful to players, especially those new to the game or learning which gun is which.

1) When the "crosshair" dot is over the gun and it's health interface is brought up, just above it the circle the name of the gun should be placed.
2) When you first switch over to a new type of ammo, the name of the ammo should be presented for a short period of time on some obvious portion of the screen, then have it fade out.

This would greatly help out with learning the guns, the types of bullets, and improve the communication between the captain and the gunner.

Hope this can be included!

~SNReloaded

Kamoba:
Not a bad idea, that way when I tell someone get on the Artemis, at least they'll know when they're at the right gun :)

DJ Logicalia:
The next update (assuming everything runs on schedule) will include improvements to the UI, and the ammo type will be shown on screen go the side. It looks pretty nice, actually. Putting the name of the gun isn't something I'd really be for. It's really unnecessary once you learn their names, and with a little bit of expirience you learn them pretty quick

ShadedExalt:
>big rocket gun
>small rocket gun
>machine gun
>little boomboom gun
>BIIIIG boomboom gun
>lion gun
>Javelin launcher-looking gun
>double barreled gun
>flame gun
>fireball gun
>cloud gun
>balloon gun
>shotgun
>big shotgun

Did I get everything?

Carn:
The test thing could be an optional thing. Something that can be turned on and off in the options menu. I can see how this idea would help new players, but frankly, it would annoy me.

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