Info > Feedback and Suggestions
Some suggestions
Carn:
--- Quote from: Schwalbe on June 27, 2015, 05:41:22 pm ---No, the case of people like me and Disaster is that we don't "friend" people on steam or anywhere so easily. Because, well being an introvert might be the cause, don't you think?
--- End quote ---
Same. I'm very slow in being willing to call someone a friend. On any medium, online or IRL.
--- Quote from: Maximillian Jazzhand on June 26, 2015, 03:14:19 pm ---
--- Quote from: BlackenedPies on June 24, 2015, 12:57:29 am ---Captain, not pilot, replaces crew on helm. Gunner used to replace engi on guns.
--- End quote ---
OH DEAR GOD WHY DID THEY REMOVE THAT?
--- End quote ---
SERIOUSLY! That needs to come back! Bloody engie noobs on my gun, and I can't get it back!
sparklerfish:
--- Quote from: Maximillian Jazzhand on June 26, 2015, 03:14:19 pm ---
--- Quote from: BlackenedPies on June 24, 2015, 12:57:29 am ---Captain, not pilot, replaces crew on helm. Gunner used to replace engi on guns.
--- End quote ---
OH DEAR GOD WHY DID THEY REMOVE THAT?
--- End quote ---
I don't like the idea of gunners replacing engineers on guns. Engineers also shoot, and there's nothing worse than the noob gunner who thinks that being gunner means that literally every gun on the ship belongs to them. There's no reason gunner should take priority. Everyone has their own gun responsibilities and shouldn't be able to be kicked off by any other crew.
ShadedExalt:
--- Quote from: sparklerfish on June 27, 2015, 10:12:00 pm ---
--- Quote from: Maximillian Jazzhand on June 26, 2015, 03:14:19 pm ---
--- Quote from: BlackenedPies on June 24, 2015, 12:57:29 am ---Captain, not pilot, replaces crew on helm. Gunner used to replace engi on guns.
--- End quote ---
OH DEAR GOD WHY DID THEY REMOVE THAT?
--- End quote ---
I don't like the idea of gunners replacing engineers on guns. Engineers also shoot, and there's nothing worse than the noob gunner who thinks that being gunner means that literally every gun on the ship belongs to them. There's no reason gunner should take priority. Everyone has their own gun responsibilities and shouldn't be able to be kicked off by any other crew.
--- End quote ---
I was thinking this exact thing.
"Maybe they removed it because of noob gunners, hm?"
Carn:
And my argument is when noob engies get on the main gun of a spire. And won't get off.
Pyrate Roberts:
Well if a captain can kick off anyone on helm, it's because it's no one's responsibility to fly except the captains unless there is no captain. Consider that every ship has more than one gun. The engineer is usually designated to a certain gun on a pyramidion for example, or the goldfish or mobula. But on a spire? on a squid? on a galleon? On the spire the bottom two guns can solely be shot by 1 gunner, on a squid all guns can be shot by one gunner, unless the captain is arcing the ship so perfectly that both front and side gun can shoot, or unless the squid is simultaneously being chased while pursuing another ship. On a galleon a double hawacha can manned solely by 1 gunner. In many instances, once gunner is only needed and yet there might be an engineer who is on guns precisely when repairs should be happening, and the gunner is sitting around pretty useless and dumb while that engineer is 1. not repairing 2. missing every shot 3. not following what the crew is telling them. Sure we can lose the game and leave the crew, and find someone better to play with, but if we find someone better to play with then the "issue" of removing them from a gun would be a none issue because we are working together and know when to be on guns and not. This ability therefore is just to override those engineers who precisely aren't doing good teamwork or listening to their crew. Since there so many guns it wouldn't be like the engineer could never gun. A gunner in my opinion should have priority on guns, not to mention the whole issue of engineers taking guns and your ammo type reverting to normal clip when they expend the clip.
So to solve this problem, gunners should be able to mark one gun, that if anyone gets in it, they can remove that person. And marking can have a time limit of 1 minute. People can still get in that one gun, but the gunner can get in it and override them. And its only 1 mark per gunner. Solves everyone's problems I think. So if I mark my hwacha at the front of a goldship, and I want to use side gun and engineer is on it, I can't remove them. I'd have to mark the side gun, wait 1 minute, and hawacha is unmarked now. Utterly obliterates the potential for abuse by dumb gunners, and it solves the dumb engineer problem. :P
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