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Boarder (Fully aware no boarding but read)

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MrEnder:
Now I've read all the reasons why no boarding. It came down to one problem which is INSANELY easy to fix.

Gameplay? Dark souls 2 look at the melee combat in dark souls 2. You dont need combos. You don't need incredibly spells or abilities. You have block, roll and swing your sword. It comes down to TIMING and its VERY fun. If a person is in swing they can not block. If a person is hit from behind they can not block. This then comes down to skill. Easy to implement.

Getting onto the ship will just be jumping on it from above or to the side. Add grappel hook abilities. Add new class called warrior if you so choose. Increase crew to 5 people. This adds in a whole new area for the game to expand into.

Please don't just delete this or down vote it give legit reasons why this would or would not work please.

Koali:
The Muse team knows they can't execute it properly... :(

Carn:
There is another reason they won't implement it. GOIO is a team based game. Boarding would make more like single player. Also to introduce the mechanic would create a bigger up upheaval then stamina did.

Omniraptor:
Specualtion ahead

I suspect it wouldn't work because of how movement in the game is programmed, all player movement is anchored to their own ship as a reference point, and adding in an additional ship would be a ton of effort to calculate the additional reference and work out how it influences movement and transitioning from one ship to the other.

It would be a ton of effort, complete re-write of movement system, and would only make it more banal. Cmon guys if you want to whack dudes in the face there are other games like chivalry. What makes goio unique is flying in airships and shooting mounted guns, boarding wouldnt do anything other games don't.

Squidslinger Gilder:
Did you even read all the reasons why? How the game would have to be rebuilt from the ground up/etc? I'm not even gonna say more than that...this thread is just another...

/facepalm

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